Player Matchup

Fernando
Fernando
AnNguyenKayz
Fernando
Level 319
Champion Stats
4W - 5L
1,587 SR
Queue Stats
333W - 318L
1,653 Elo+
Solo
Cassie
Cassie
DarFr10
Cassie
Level 999
Champion Stats
126W - 141L
1,659 SR
Queue Stats
855W - 897L
1,602 Elo+
Solo
Furia
Furia
lunanvm
Furia
Level 115
Champion Stats
182W - 164L
1,559 SR
Queue Stats
302W - 302L
1,559 Elo+
Party 1
Zhin
Zhin
markoos0-505
Zhin
Level 426
Champion Stats
9W - 9L
1,595 SR
Queue Stats
183W - 165L
1,600 Elo+
Solo
Saati
Saati
nonvm
Saati
Level 184
Champion Stats
190W - 159L
1,550 SR
Queue Stats
506W - 467L
1,580 Elo+
Party 1
Team Averages
Level 409
1,590 SR
1,599 Elo+

VS

Team Averages
Level 595
1,499 SR
1,623 Elo+
Buck
Buck
Chaos5206
Buck
Level 98
Champion Stats
7W - 12L
1,364 SR
Queue Stats
303W - 300L
1,604 Elo+
Solo
Fernando
Fernando
EdsenNow
Fernando
Level 281
Champion Stats
12W - 5L
1,740 SR
Queue Stats
98W - 71L
1,611 Elo+
Solo
VII
VII
OreoBun
VII
Level 999
Champion Stats
67W - 70L
1,559 SR
Queue Stats
182W - 152L
1,604 Elo+
Solo
Jenos
Jenos
StupiderJupiter
Jenos
Level 650
Champion Stats
9W - 14L
1,191 SR
Queue Stats
191W - 171L
1,620 Elo+
Solo
Ying
Ying
wheeeeeha
Ying
Level 945
Champion Stats
120W - 127L
1,643 SR
Queue Stats
589W - 574L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AnNguyenKayz
Fernando
59
3 / 4 / 6
1,785
223
38,540
56,109
22,588
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Cassie
DarFr10
Cassie
56
4 / 6 / 4
1,628
204
45,592
27,892
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Furia
lunanvm
Furia
14
0 / 10 / 6
1,522
190
17,490
27,865
0
Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 5s after hitting an enemy with Pyre Strike.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
0 / 8 / 1
960
120
18,973
26,153
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Saati
nonvm
Saati
35
8 / 6 / 3
2,011
251
60,141
24,150
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
48
14 / 3 / 5
2,697
337
44,593
37,956
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

No Escape

No Escape

Weapon

Increase your Movement Speed by 14% for 5s after getting a Killing Blow or Elimination.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Fernando
EdsenNow
Fernando
51
7 / 2 / 9
3,043
380
30,190
67,110
61,255
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

VII
55
9 / 4 / 10
2,382
298
40,942
23,455
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

59
3 / 2 / 18
2,571
321
17,823
21,313
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ying
50
1 / 4 / 20
2,577
322
28,621
30,902
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 30s
Objective Time
7m 59s
35
Kill Participation
96
15
Kills
34
34
Deaths
15
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fernando
AnNguyenKayz
Fernando
3
4
6
1.5
W
Buck
14
3
5
5.5
L
Cassie
DarFr10
Cassie
4
6
4
1
W
Fernando
EdsenNow
Fernando
7
2
9
5.75
W
VII
9
4
10
3.5
W
3
2
18
6
L
Furia
lunanvm
Furia
0
10
6
0.3
L
0
8
1
0.06
L
Saati
nonvm
Saati
8
6
3
1.58
W
Ying
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,736
Damage
162,169
162,169
Taken
180,736
22,588
Shielding
61,255
76,651
Healing
135,427
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AnNguyenKayz
Fernando
38,540
23,797
0
14,015
56,109
22,588
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Buck
44,593
41,593
0
6,877
37,956
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Cassie
DarFr10
Cassie
45,592
36,031
0
7,416
27,892
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
EdsenNow
Fernando
30,190
20,919
0
817
67,110
61,255
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
VII
40,942
31,141
0
1,664
23,455
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
17,823
9,133
65,363
6,130
21,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Furia
lunanvm
Furia
17,490
6,387
46,327
5,367
27,865
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,973
7,923
0
2,287
26,153
0

Level 1

L
Saati
nonvm
Saati
60,141
42,537
0
1,239
24,150
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
28,621
12,121
44,178
10,398
30,902
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role