Player Matchup

Fernando
Fernando
DonquixoteNo
Fernando
Level 101
Champion Stats
19W - 13L
1,636 SR
Queue Stats
212W - 192L
1,637 Elo+
Party 1
Maeve
Maeve
Guhnelli
Maeve
Level 23
Champion Stats
0W - 2L
1,329 SR
Queue Stats
16W - 24L
1,389 Elo+
Solo
Moji
Moji
enzinbrabo07
Moji
Level 31
Champion Stats
8W - 11L
1,386 SR
Queue Stats
25W - 52L
1,247 Elo+
Party 2
Seris
Seris
meiogod
Seris
Level 8
Champion Stats
2W - 1L
1,522 SR
Queue Stats
4W - 5L
1,727 Elo+
Party 1
Vora
Vora
xINVICTOx
Vora
Level 131
Champion Stats
1W - 5L
1,147 SR
Queue Stats
253W - 262L
1,456 Elo+
Party 2
Team Averages
Level 59
1,404 SR
1,491 Elo+

VS

Team Averages
Level 249
1,572 SR
1,486 Elo+
Maeve
Maeve
Broedelof
Maeve
Level 7
Champion Stats
2W - 2L
1,553 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo
Ruckus
Ruckus
Jonatasmasters
Ruckus
Level 272
Champion Stats
76W - 75L
1,504 SR
Queue Stats
368W - 344L
1,519 Elo+
Solo
Dredge
Dredge
PohaPohha
Dredge
Level 823
Champion Stats
11W - 12L
1,547 SR
Queue Stats
415W - 404L
1,594 Elo+
Solo
Ying
Ying
katemoon21
Ying
Level 73
Champion Stats
134W - 116L
1,577 SR
Queue Stats
263W - 277L
1,412 Elo+
Solo
Lian
Lian
sval-onyx
Lian
Level 72
Champion Stats
19W - 5L
1,677 SR
Queue Stats
22W - 15L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DonquixoteNo
Fernando
34
1 / 7 / 1
1,419
203
38,304
50,684
46,551
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
Guhnelli
Maeve
19
0 / 9 / 0
724
103
4,120
20,120
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

31
1 / 7 / 0
1,082
155
6,727
26,690
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 6% for 2s after Magic Barrier ends.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 3.2s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Seris
meiogod
Seris
5
1 / 7 / 0
1,068
153
16,406
23,997
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Vora
51
1 / 5 / 1
1,019
146
27,262
17,715
1,020
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Broedelof
Maeve
2
3 / 1 / 10
1,830
261
18,673
9,365
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

45
6 / 1 / 11
2,402
343
27,341
39,894
15,853
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Level 1

Dredge
PohaPohha
Dredge
59
8 / 0 / 8
2,009
287
26,727
12,923
1,140
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

17
2 / 1 / 18
2,441
349
18,445
11,918
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Lian
34
16 / 1 / 7
3,388
484
48,020
18,719
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
6m 53s
6
Kill Participation
89
4
Kills
35
35
Deaths
4
2
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Maeve
Broedelof
Maeve
3
1
10
8
L
Fernando
DonquixoteNo
Fernando
1
7
1
0.21
L
Maeve
Guhnelli
Maeve
0
9
0
0
W
6
1
11
11.5
W
Dredge
PohaPohha
Dredge
8
0
8
12
L
1
7
0
0.14
W
2
1
18
11
L
Seris
meiogod
Seris
1
7
0
0.14
W
Lian
16
1
7
19.5
L
Vora
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,819
Damage
139,206
139,206
Taken
92,819
47,571
Shielding
16,993
41,132
Healing
74,575
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Broedelof
Maeve
18,673
15,399
705
4,321
9,365
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
DonquixoteNo
Fernando
38,304
21,310
0
10,404
50,684
46,551
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Guhnelli
Maeve
4,120
3,200
0
2,432
20,120
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
27,341
22,316
0
4,577
39,894
15,853
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Dredge
PohaPohha
Dredge
26,727
12,739
0
5,742
12,923
1,140
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
6,727
6,727
0
4,910
26,690
0
W
18,445
16,945
48,482
7,558
11,918
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
meiogod
Seris
16,406
13,706
12,724
5,440
23,997
0
W
Lian
48,020
45,695
0
3,190
18,719
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
27,262
20,772
0
5,222
17,715
1,020
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role