Player Matchup

Koga
Koga
Bommbaybadboy
Koga
Level 36
Champion Stats
17W - 12L
1,610 SR
Queue Stats
60W - 59L
1,598 Elo+
Party 1
Octavia
Octavia
LuciferUSA
Octavia
Level 77
Champion Stats
8W - 3L
1,711 SR
Queue Stats
67W - 53L
1,668 Elo+
Solo
Jenos
Jenos
ThorkeII
Jenos
Level 59
Champion Stats
19W - 13L
1,713 SR
Queue Stats
121W - 121L
1,587 Elo+
Party 1
Fernando
Fernando
Toll8road
Fernando
Level 429
Champion Stats
17W - 11L
1,633 SR
Queue Stats
401W - 398L
1,576 Elo+
Solo
Ying
Ying
Yugomuro
Ying
Level 51
Champion Stats
20W - 24L
1,546 SR
Queue Stats
105W - 100L
1,619 Elo+
Party 1
Team Averages
Level 130
1,642 SR
1,609 Elo+

VS

Team Averages
Level 465
1,660 SR
1,622 Elo+
Grohk
Grohk
Galaxy-SimRoy
Grohk
Level 470
Champion Stats
15W - 9L
1,653 SR
Queue Stats
671W - 665L
1,576 Elo+
Party 2
Seris
Seris
csakamainap
Seris
Level 999
Champion Stats
55W - 38L
1,627 SR
Queue Stats
579W - 586L
1,680 Elo+
Solo
Fernando
Fernando
kababishere
Fernando
Level 111
Champion Stats
10W - 3L
1,751 SR
Queue Stats
94W - 74L
1,657 Elo+
Solo
Ying
Ying
wildy_Haram
Ying
Level 684
Champion Stats
24W - 14L
1,585 SR
Queue Stats
711W - 727L
1,582 Elo+
Party 2
Io
Io
wolke2017
Io
Level 63
Champion Stats
25W - 16L
1,686 SR
Queue Stats
25W - 17L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
5 / 12 / 2
1,754
195
44,468
41,505
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Octavia
LuciferUSA
Octavia
48
11 / 5 / 2
2,554
284
105,295
21,064
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Jenos
ThorkeII
Jenos
25
2 / 10 / 3
1,642
182
44,855
38,798
0
Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
Toll8road
Fernando
56
0 / 6 / 3
2,127
236
30,721
96,739
104,143
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
20
2 / 4 / 8
2,029
225
54,055
36,435
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 6 / 16
2,573
286
50,095
53,690
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

60
8 / 2 / 17
2,935
326
48,818
48,802
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
kababishere
Fernando
56
6 / 3 / 14
3,368
374
55,138
102,415
83,746
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
10 / 6 / 18
3,007
334
47,549
42,046
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

33
8 / 3 / 7
2,702
300
32,941
32,441
630
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 15s
Objective Time
8m 14s
38
Kill Participation
109
20
Kills
37
37
Deaths
20
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
5
12
2
0.5
W
5
6
16
2.17
L
Octavia
LuciferUSA
Octavia
11
5
2
2.4
L
Jenos
ThorkeII
Jenos
2
10
3
0.35
L
Fernando
Toll8road
Fernando
0
6
3
0.25
L
Ying
2
4
8
1.5
W
8
2
17
8.25
W
Fernando
kababishere
Fernando
6
3
14
4.33
W
10
6
18
3.17
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,394
Damage
234,541
234,541
Taken
279,394
104,143
Shielding
84,376
133,231
Healing
222,676
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
44,468
29,012
0
7,363
41,505
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
50,095
28,849
21,518
18,211
53,690
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
Octavia
LuciferUSA
Octavia
105,295
99,409
0
1,049
21,064
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Jenos
ThorkeII
Jenos
44,855
26,385
37,875
7,053
38,798
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Toll8road
Fernando
30,721
16,871
0
5,193
96,739
104,143
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
54,055
20,012
51,764
22,934
36,435
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
48,818
41,189
56,309
17,170
48,802
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
kababishere
Fernando
55,138
24,839
0
0
102,415
83,746
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
47,549
41,202
38,957
10,510
42,046
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
32,941
31,066
49,225
10,776
32,441
630

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role