Player Matchup

Vora
Vora
Gonardo
Vora
Level 72
Champion Stats
1W - 2L
1,706 SR
Queue Stats
28W - 22L
1,521 Elo+
Solo
Fernando
Fernando
Ladycandace21
Fernando
Level 270
Champion Stats
97W - 80L
1,643 SR
Queue Stats
254W - 259L
1,616 Elo+
Solo
Imani
Imani
Shyna_de_Love
Imani
Level 355
Champion Stats
19W - 33L
1,477 SR
Queue Stats
680W - 737L
1,615 Elo+
Solo
Saati
Saati
Walkingmonto
Saati
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,571 Elo+
Solo
Grover
Grover
mi_sempai-sama
Grover
Level 999
Champion Stats
63W - 62L
1,551 SR
Queue Stats
1,254W - 1,220L
1,595 Elo+
Solo
Team Averages
Level 347
1,575 SR
1,584 Elo+

VS

Team Averages
Level 803
1,616 SR
1,588 Elo+
Willo
Willo
HommerThadeu
Willo
Level 999
Champion Stats
7W - 12L
1,503 SR
Queue Stats
671W - 701L
1,550 Elo+
Solo
Zhin
Zhin
SoyMainBK
Zhin
Level 947
Champion Stats
2W - 0L
1,747 SR
Queue Stats
102W - 80L
1,604 Elo+
Solo
Moji
Moji
TerrrYSlw
Moji
Level 999
Champion Stats
8W - 5L
1,595 SR
Queue Stats
348W - 363L
1,559 Elo+
Solo
Fernando
Fernando
ThomasGaming44
Fernando
Level 96
Champion Stats
13W - 6L
1,740 SR
Queue Stats
121W - 106L
1,627 Elo+
Solo
Corvus
Corvus
summerose
Corvus
Level 975
Champion Stats
16W - 18L
1,494 SR
Queue Stats
791W - 789L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Gonardo
Vora
59
0 / 13 / 0
584
73
3,544
27,626
0
Fernando
Ladycandace21
Fernando
50
3 / 7 / 1
1,705
213
25,901
66,648
42,098
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
6 / 7 / 3
2,127
266
45,102
31,169
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

23
2 / 8 / 0
1,286
161
22,527
29,024
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

60
1 / 2 / 8
1,790
224
19,232
42,611
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 3 / 11
2,208
276
35,703
15,002
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Zhin
60
8 / 3 / 11
2,412
302
54,996
30,183
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Moji
60
13 / 3 / 6
2,516
315
55,992
29,171
2,250
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
44
9 / 2 / 9
2,750
344
42,316
33,959
25,692
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
summerose
Corvus
60
1 / 1 / 23
2,610
326
8,071
7,991
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 8s
Objective Time
7m 3s
24
Kill Participation
97
12
Kills
37
37
Deaths
12
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Vora
Gonardo
Vora
0
13
0
0
W
6
3
11
3.83
L
Fernando
Ladycandace21
Fernando
3
7
1
0.5
L
6
7
3
1.07
W
Zhin
8
3
11
4.5
W
Moji
13
3
6
5.33
W
Fernando
9
2
9
6.75
L
2
8
0
0.25
L
1
2
8
2.5
W
Corvus
summerose
Corvus
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,306
Damage
197,078
197,078
Taken
116,306
42,098
Shielding
27,942
94,945
Healing
74,416
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Gonardo
Vora
3,544
267
0
350
27,626
0
W
35,703
30,560
0
1,187
15,002
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
Ladycandace21
Fernando
25,901
14,936
0
802
66,648
42,098

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
45,102
17,691
0
3,746
31,169
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Zhin
54,996
44,050
0
1,490
30,183
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
55,992
54,867
0
1,707
29,171
2,250
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
42,316
26,603
0
0
33,959
25,692
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
22,527
19,332
0
932
29,024
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
19,232
16,733
53,814
35,301
42,611
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
summerose
Corvus
8,071
6,077
66,713
3,319
7,991
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role