Player Matchup

Makoa
Makoa
Platinum II
DufferinStreet95
Makoa
Platinum II
Level 999
Champion Stats
0W - 1L
1,795 SR
Queue Stats
555W - 532L
1,570 Elo+
Party 1
Ying
Ying
Qualifying
Gonardo
Ying
Qualifying
Level 72
Champion Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Saati
Saati
Platinum IV
MythExile
Saati
Platinum IV
Level 497
Champion Stats
2W - 8L
1,378 SR
Queue Stats
161W - 129L
1,558 Elo+
Solo
Betty la Bomba
Betty la Bomba
Qualifying
Walkingmonto
Betty la Bomba
Qualifying
Level 37
Champion Stats
0W - 1L
1,669 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Androxus
Androxus
Platinum III
bras_but_drogoz
Androxus
Platinum III
Level 111
Champion Stats
6W - 7L
1,731 SR
Queue Stats
23W - 19L
1,610 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 343
1,610 SR
1,548 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 294
1,545 SR
1,518 Elo+
Seris
Seris
Gold IV
Andyf301
Seris
Gold IV
Level 783
Champion Stats
5W - 3L
1,605 SR
Queue Stats
22W - 26L
1,453 Elo+
Solo
Terminus
Terminus
Gold I
AtomicLice
Terminus
Gold I
Level 117
Champion Stats
1W - 1L
1,236 SR
Queue Stats
22W - 24L
1,469 Elo+
Solo
Vora
Vora
Platinum IV
DragnMstr69
Vora
Platinum IV
Level 86
Champion Stats
42W - 42L
1,581 SR
Queue Stats
179W - 167L
1,565 Elo+
Solo
Barik
Barik
Platinum IV
Ricrel
Barik
Platinum IV
Level 313
Champion Stats
4W - 1L
1,669 SR
Queue Stats
29W - 32L
1,513 Elo+
Solo
Lian
Lian
Platinum II
Разрежу
Lian
Platinum II
Level 171
Champion Stats
45W - 35L
1,634 SR
Queue Stats
391W - 361L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 6 / 11
3,392
261
58,648
122,100
71,136
Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Ying
Gonardo
Ying
59
1 / 8 / 9
2,649
204
7,625
47,909
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
MythExile
Saati
50
20 / 8 / 4
3,363
259
85,069
37,286
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Betty la Bomba
Walkingmonto
Betty la Bomba
23
5 / 11 / 8
2,736
210
84,994
45,120
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Androxus
41
5 / 8 / 8
2,416
186
55,957
37,422
0
Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
ZhinTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Andyf301
Seris
58
1 / 4 / 17
3,176
244
5,661
35,590
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Terminus
AtomicLice
Terminus
50
9 / 8 / 9
3,165
243
52,508
90,434
0
Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

39
13 / 11 / 11
3,275
252
66,802
52,951
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Barik
Ricrel
Barik
50
5 / 5 / 11
3,947
304
73,310
82,563
121,725
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

54
13 / 6 / 9
3,359
258
91,556
30,755
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 54s
Objective Time
9m 6s
77
Kill Participation
98
37
Kills
41
41
Deaths
34
40
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Seris
Andyf301
Seris
1
4
17
2.38
W
Terminus
AtomicLice
Terminus
9
8
9
1.69
W
13
11
11
1.68
L
6
6
11
1.92
L
Ying
Gonardo
Ying
1
8
9
0.69
L
Saati
MythExile
Saati
20
8
4
2.75
W
Barik
Ricrel
Barik
5
5
11
2.1
L
Betty la Bomba
Walkingmonto
Betty la Bomba
5
11
8
0.82
L
Androxus
5
8
8
1.13
W
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,293
Damage
289,837
289,837
Taken
292,293
71,136
Shielding
121,725
154,966
Healing
183,373
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Andyf301
Seris
5,661
4,200
114,595
26,465
35,590
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
AtomicLice
Terminus
52,508
27,871
0
22,746
90,434
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
66,802
49,540
0
9,310
52,951
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
58,648
54,204
0
19,740
122,100
71,136
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
Gonardo
Ying
7,625
7,625
84,566
30,135
47,909
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Saati
MythExile
Saati
85,069
71,179
0
7,205
37,286
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Ricrel
Barik
73,310
73,310
0
7,079
82,563
121,725

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Betty la Bomba
Walkingmonto
Betty la Bomba
84,994
53,714
0
2,109
45,120
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
55,957
47,022
0
11,211
37,422
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
91,556
89,956
0
3,178
30,755
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role