Player Matchup

Dredge
Dredge
Gold IV
BasilOfChicken
Dredge
Gold IV
Level 138
Champion Stats
26W - 11L
1,763 SR
Queue Stats
31W - 14L
1,567 Elo+
Party 1
Fernando
Fernando
Silver III
LaAldeaDelLobo
Fernando
Silver III
Level 847
Champion Stats
54W - 36L
1,636 SR
Queue Stats
296W - 311L
1,450 Elo+
Solo
Ying
Ying
Platinum I
Nagix7
Ying
Platinum I
Level 999
Champion Stats
90W - 59L
1,742 SR
Queue Stats
234W - 217L
1,619 Elo+
Party 1
Cassie
Cassie
Platinum III
Sancake7
Cassie
Platinum III
Level 136
Champion Stats
3W - 5L
1,581 SR
Queue Stats
314W - 261L
1,624 Elo+
Party 1
Vora
Vora
Gold V
TheScorpioN55
Vora
Gold V
Level 530
Champion Stats
4W - 8L
1,566 SR
Queue Stats
129W - 143L
1,519 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 530
1,658 SR
1,556 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 206
1,619 SR
1,437 Elo+
Io
Io
Gold I
ATx_x18
Io
Gold I
Level 522
Champion Stats
48W - 41L
1,649 SR
Queue Stats
92W - 94L
1,539 Elo+
Solo
Koga
Koga
Platinum V
Azevic
Koga
Platinum V
Level 153
Champion Stats
14W - 8L
1,715 SR
Queue Stats
50W - 44L
1,525 Elo+
Solo
Vivian
Vivian
Platinum V
Jacksaiori
Vivian
Platinum V
Level 61
Champion Stats
1W - 0L
1,592 SR
Queue Stats
3W - 3L
1,307 Elo+
Party 2
Ash
Ash
Gold II
MASTERKINGKEY
Ash
Gold II
Level 233
Champion Stats
16W - 10L
1,640 SR
Queue Stats
273W - 264L
1,508 Elo+
Solo
Inara
Inara
Platinum V
SadaseroxD
Inara
Platinum V
Level 62
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
23 / 8 / 24
5,285
311
170,082
65,570
7,182
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
59
5 / 6 / 15
4,052
238
57,550
81,173
80,637
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
Nagix7
Ying
56
5 / 6 / 43
4,654
274
21,648
37,304
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Cassie
Sancake7
Cassie
60
25 / 9 / 28
4,988
293
141,990
79,598
0
Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 40%.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

60
7 / 16 / 15
3,167
186
76,576
58,357
2,250
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
LianWillo
Team 1 Score

3

VS

Team 2 Score

4

Bans
TalusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 6 / 19
4,874
287
30,050
53,676
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Koga
Azevic
Koga
53
18 / 19 / 7
4,633
273
103,817
74,305
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Vivian
Jacksaiori
Vivian
25
8 / 16 / 12
3,662
215
72,067
65,546
19,841
Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.

Level 4

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

60
9 / 14 / 13
4,088
240
75,723
154,809
76,730
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Inara
19
1 / 10 / 14
4,571
269
40,345
119,510
141,620
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 55s
Objective Time
10m 0s
190
Kill Participation
110
65
Kills
45
45
Deaths
65
125
Assists
65
Player
Kills
Deaths
Assists
KDA
W
9
6
19
3.08
W
Koga
Azevic
Koga
18
19
7
1.13
L
23
8
24
4.38
W
Vivian
Jacksaiori
Vivian
8
16
12
0.88
L
Fernando
5
6
15
2.08
W
9
14
13
1.11
L
Ying
Nagix7
Ying
5
6
43
4.42
W
Inara
1
10
14
0.8
L
Cassie
Sancake7
Cassie
25
9
28
4.33
L
7
16
15
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

467,846
Damage
322,002
322,002
Taken
467,846
90,069
Shielding
238,191
215,351
Healing
224,334
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,050
25,986
150,665
37,539
53,676
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Koga
Azevic
Koga
103,817
95,702
0
4,389
74,305
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
170,082
73,274
0
16,684
65,570
7,182
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Vivian
Jacksaiori
Vivian
72,067
56,104
0
3,559
65,546
19,841
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
57,550
38,418
0
9,537
81,173
80,637
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
75,723
69,809
0
8,691
154,809
76,730
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
Nagix7
Ying
21,648
21,648
159,355
23,634
37,304
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
40,345
33,678
0
19,491
119,510
141,620
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
Cassie
Sancake7
Cassie
141,990
116,683
0
863
79,598
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
76,576
55,527
0
5,278
58,357
2,250

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role