Player Matchup

Koga
Koga
Platinum V
Frost-FangsYT
Koga
Platinum V
Level 271
Champion Stats
11W - 15L
1,547 SR
Queue Stats
96W - 73L
1,590 Elo+
Solo
Nyx
Nyx
Gold I
GlitterBabyBabe
Nyx
Gold I
Level 265
Champion Stats
85W - 86L
1,554 SR
Queue Stats
619W - 617L
1,522 Elo+
Solo
Grover
Grover
Gold III
ItzTedy
Grover
Gold III
Level 152
Champion Stats
4W - 2L
1,768 SR
Queue Stats
119W - 108L
1,625 Elo+
Party 1
Khan
Khan
Platinum V
Legozzzz
Khan
Platinum V
Level 305
Champion Stats
49W - 31L
1,661 SR
Queue Stats
175W - 153L
1,616 Elo+
Party 1
Saati
Saati
Qualifying
OSOKUMA
Saati
Qualifying
Level 477
Champion Stats
0W - 1L
1,818 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 294
1,670 SR
1,571 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 430
1,569 SR
1,552 Elo+
Skye
Skye
Platinum II
Xx-DarkAngel-3
Skye
Platinum II
Level 999
Champion Stats
5W - 3L
1,564 SR
Queue Stats
562W - 529L
1,613 Elo+
Solo
Imani
Imani
Platinum II
l AdriBot l
Imani
Platinum II
Level 142
Champion Stats
21W - 21L
1,622 SR
Queue Stats
85W - 70L
1,564 Elo+
Solo
Ruckus
Ruckus
Qualifying
luffy242002
Ruckus
Qualifying
Level 38
Champion Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Rei
Rei
Platinum V
lvntmrlysrv
Rei
Platinum V
Level 244
Champion Stats
81W - 74L
1,563 SR
Queue Stats
1,021W - 998L
1,470 Elo+
Solo
Fernando
Fernando
Platinum III
shadowknight2712
Fernando
Platinum III
Level 729
Champion Stats
22W - 20L
1,598 SR
Queue Stats
471W - 424L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
13 / 17 / 13
4,047
238
97,496
67,047
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

50
7 / 16 / 12
4,204
247
84,480
80,093
82,239
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Grover
ItzTedy
Grover
52
4 / 13 / 27
4,395
259
78,495
87,940
3,670
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 40%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Khan
59
8 / 9 / 12
3,619
213
70,270
145,052
93,541
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
OSOKUMA
Saati
58
9 / 12 / 17
3,720
219
108,855
52,780
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
TerminusTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
InaraWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
27 / 7 / 23
5,718
336
118,896
74,129
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

50
17 / 8 / 21
6,349
373
116,043
54,283
0
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Ruckus
41
6 / 13 / 25
5,041
297
80,148
104,893
60,674
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

26
1 / 8 / 35
5,322
313
25,464
48,333
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
16 / 5 / 22
6,478
381
92,361
157,958
125,583
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 33s
Objective Time
22m 42s
122
Kill Participation
193
41
Kills
67
67
Deaths
41
81
Assists
126
Player
Kills
Deaths
Assists
KDA
L
13
17
13
1.15
L
7
16
12
0.81
L
Grover
ItzTedy
Grover
4
13
27
1.35
L
Khan
8
9
12
1.56
L
Saati
OSOKUMA
Saati
9
12
17
1.46
W
27
7
23
5.5
W
17
8
21
3.44
W
Ruckus
6
13
25
1.42
W
1
8
35
2.31
W
16
5
22
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

439,596
Damage
432,912
432,912
Taken
439,596
179,450
Shielding
186,257
253,170
Healing
304,212
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
97,496
81,057
0
6,800
67,047
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
84,480
48,720
0
3,804
80,093
82,239
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
ItzTedy
Grover
78,495
68,988
137,235
52,450
87,940
3,670
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
70,270
68,940
4,862
43,131
145,052
93,541
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Saati
OSOKUMA
Saati
108,855
85,817
0
4,888
52,780
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
118,896
70,997
68,797
37,830
74,129
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
116,043
43,892
0
2,661
54,283
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Ruckus
80,148
64,588
0
0
104,893
60,674

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
25,464
24,874
162,922
25,968
48,333
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
92,361
54,997
0
6,034
157,958
125,583
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role