Player Matchup

Ying
Ying
Argwen
Ying
Level 721
Champion Stats
4W - 4L
1,709 SR
Queue Stats
19W - 11L
1,805 Elo+
Party 1
Sha Lin
Sha Lin
Nestezi
Sha Lin
Level 112
Champion Stats
2W - 0L
2,071 SR
Queue Stats
132W - 23L
1,978 Elo+
Party 1
Buck
Buck
ÅrchangelGabriel
Buck
Level 999
Champion Stats
14W - 0L
1,713 SR
Queue Stats
110W - 20L
2,029 Elo+
Solo
Talus
Talus
ГамасекНикита
Talus
Level 321
Champion Stats
1W - 1L
1,554 SR
Queue Stats
69W - 38L
1,778 Elo+
Party 1
Koga
Koga
ЕвгенийБобров
Koga
Level 355
Champion Stats
11W - 3L
1,919 SR
Queue Stats
70W - 8L
1,977 Elo+
Party 1
Team Averages
Level 502
1,793 SR
1,913 Elo+

VS

Team Averages
Level 643
1,607 SR
1,651 Elo+
Seris
Seris
Desxqnated
Seris
Level 453
Champion Stats
4W - 4L
1,623 SR
Queue Stats
9W - 11L
1,520 Elo+
Solo
Maeve
Maeve
MadMonkey13579
Maeve
Level 999
Champion Stats
3W - 2L
1,786 SR
Queue Stats
10W - 3L
1,864 Elo+
Party 2
Rei
Rei
MoonwolfSotG
Rei
Level 874
Champion Stats
1W - 1L
1,388 SR
Queue Stats
45W - 46L
1,564 Elo+
Party 2
Viktor
Viktor
Samsunger
Viktor
Level 717
Champion Stats
1W - 3L
1,559 SR
Queue Stats
34W - 33L
1,599 Elo+
Solo
Koga
Koga
benitoisbest
Koga
Level 170
Champion Stats
11W - 9L
1,679 SR
Queue Stats
26W - 20L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Argwen
Ying
58
5 / 4 / 22
2,530
506
17,704
18,175
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Sha Lin
Nestezi
Sha Lin
36
8 / 6 / 12
2,460
492
39,371
22,773
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

60
11 / 6 / 9
2,522
504
37,141
29,990
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

58
10 / 5 / 10
2,542
508
32,248
23,254
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

54
6 / 4 / 8
2,221
444
27,338
18,022
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

-11

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
58
2 / 6 / 7
2,065
413
17,931
29,306
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
7 / 8 / 10
2,629
526
27,809
34,086
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

60
2 / 7 / 8
2,270
454
16,082
27,433
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Viktor
Samsunger
Viktor
59
6 / 11 / 7
2,330
466
21,551
32,662
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

50
8 / 8 / 7
2,753
551
28,841
30,315
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
101
Kill Participation
64
40
Kills
25
25
Deaths
40
61
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ying
Argwen
Ying
5
4
22
4
L
Seris
2
6
7
0.92
L
7
8
10
1.5
L
2
7
8
0.86
W
Sha Lin
Nestezi
Sha Lin
8
6
12
2.33
L
Viktor
Samsunger
Viktor
6
11
7
0.86
L
8
8
7
1.44
W
11
6
9
2.58
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,802
Damage
112,214
112,214
Taken
153,802
0
Shielding
0
52,522
Healing
53,725
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Argwen
Ying
17,704
7,843
24,334
9,377
18,175
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
17,931
15,746
9,075
5,587
29,306
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,809
23,881
357
1,912
34,086
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
16,082
13,577
27,788
7,678
27,433
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Sha Lin
Nestezi
Sha Lin
39,371
39,371
337
885
22,773
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
Viktor
Samsunger
Viktor
21,551
9,157
569
662
32,662
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
28,841
28,841
0
97
30,315
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
37,141
25,894
119
7,166
29,990
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
32,248
30,438
0
5,932
23,254
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
27,338
24,308
0
4,372
18,022
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role