Player Matchup

Grohk
Grohk
Davix9999
Grohk
Level 162
Champion Stats
5W - 1L
1,792 SR
Queue Stats
239W - 209L
1,565 Elo+
Solo
VII
VII
KEEN135
VII
Level 100
Champion Stats
1W - 0L
1,500 SR
Queue Stats
84W - 73L
1,609 Elo+
Party 1
Dredge
Dredge
KrolikZ
Dredge
Level 999
Champion Stats
93W - 73L
1,614 SR
Queue Stats
1,485W - 1,504L
1,610 Elo+
Solo
NaTisVinceris
Unknown
Level 160
Champion Stats
1W - 0L
1,500 SR
Queue Stats
247W - 256L
1,562 Elo+
Party 1
Atlas
Atlas
kokomono96
Atlas
Level 552
Champion Stats
10W - 9L
1,591 SR
Queue Stats
589W - 597L
1,662 Elo+
Solo
Team Averages
Level 395
1,599 SR
1,602 Elo+

VS

Team Averages
Level 521
1,522 SR
1,628 Elo+
Mal'Damba
Mal'Damba
Cerbinmor
Mal'Damba
Level 999
Champion Stats
317W - 313L
1,669 SR
Queue Stats
2,240W - 2,235L
1,623 Elo+
Solo
Octavia
Octavia
GUDZOWSKIJ
Octavia
Level 268
Champion Stats
6W - 17L
1,266 SR
Queue Stats
218W - 208L
1,617 Elo+
Solo
Willo
Willo
Kronnos90
Willo
Level 443
Champion Stats
3W - 8L
1,410 SR
Queue Stats
1,217W - 1,221L
1,598 Elo+
Solo
Strix
Strix
flappymemed1ck
Strix
Level 94
Champion Stats
9W - 8L
1,649 SR
Queue Stats
209W - 195L
1,672 Elo+
Solo
Khan
Khan
marcigladiator
Khan
Level 800
Champion Stats
55W - 45L
1,618 SR
Queue Stats
384W - 374L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Davix9999
Grohk
60
3 / 4 / 20
3,703
309
30,659
44,757
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

VII
57
5 / 8 / 10
2,868
239
32,663
31,280
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Dredge
KrolikZ
Dredge
59
13 / 6 / 10
3,291
274
60,123
32,086
2,700
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

58
9 / 3 / 9
3,312
276
58,238
38,652
0

Level 3

Level 1

Level 5

Level 5

Level 1

Level 1

Atlas
59
8 / 2 / 14
3,509
292
62,093
100,808
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Cerbinmor
Mal'Damba
60
4 / 4 / 9
2,459
205
22,251
29,530
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 32% while at or below 50% Health.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Octavia
GUDZOWSKIJ
Octavia
52
6 / 7 / 8
2,166
181
62,679
36,563
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Willo
Kronnos90
Willo
50
1 / 10 / 8
1,920
160
49,100
49,204
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

51
9 / 9 / 6
2,275
190
59,870
27,998
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

57
3 / 8 / 6
1,153
96
53,683
100,481
22,590
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
1m 0s
101
Kill Participation
60
38
Kills
23
23
Deaths
38
63
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Cerbinmor
Mal'Damba
4
4
9
2.13
W
Grohk
Davix9999
Grohk
3
4
20
3.25
L
Octavia
GUDZOWSKIJ
Octavia
6
7
8
1.43
W
VII
5
8
10
1.25
W
Dredge
KrolikZ
Dredge
13
6
10
3
L
Willo
Kronnos90
Willo
1
10
8
0.5
W
9
3
9
4.5
L
9
9
6
1.33
W
Atlas
8
2
14
7.5
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,776
Damage
247,583
247,583
Taken
243,776
2,700
Shielding
22,590
162,795
Healing
144,274
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Cerbinmor
Mal'Damba
22,251
15,021
99,162
16,312
29,530
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Grohk
Davix9999
Grohk
30,659
20,121
95,720
35,550
44,757
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
GUDZOWSKIJ
Octavia
62,679
55,524
0
576
36,563
0

Level 2

Level 1

W
VII
32,663
30,546
0
3,149
31,280
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
KrolikZ
Dredge
60,123
33,494
0
5,534
32,086
2,700
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Willo
Kronnos90
Willo
49,100
30,478
0
3,641
49,204
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
58,238
43,023
0
6,354
38,652
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
59,870
59,620
0
2,922
27,998
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Atlas
62,093
62,093
0
16,488
100,808
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
53,683
50,533
5,918
15,743
100,481
22,590
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role