Player Matchup

Dredge
Dredge
Gold I
Boatmode1
Dredge
Gold I
Level 300
Champion Stats
1W - 0L
1,136 SR
Queue Stats
254W - 218L
1,572 Elo+
Party 2
Terminus
Terminus
Gold V
Boris8659
Terminus
Gold V
Level 54
Champion Stats
11W - 9L
1,590 SR
Queue Stats
14W - 16L
1,368 Elo+
Party 2
Barik
Barik
Silver I
CannibalHouse
Barik
Silver I
Level 999
Champion Stats
256W - 214L
1,600 SR
Queue Stats
1,565W - 1,575L
1,524 Elo+
Party 2
Koga
Koga
Platinum I
Falldoomm
Koga
Platinum I
Level 30
Champion Stats
3W - 3L
1,615 SR
Queue Stats
27W - 25L
1,615 Elo+
Party 2
Ying
Ying
Gold I
christineellis06
Ying
Gold I
Level 999
Champion Stats
111W - 97L
1,684 SR
Queue Stats
550W - 537L
1,474 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 476
1,525 SR
1,510 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 216
1,644 SR
1,485 Elo+
Ash
Ash
Qualifying
AhiruNjord
Ash
Qualifying
Level 29
Champion Stats
0W - 1L
1,597 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 1
Seris
Seris
Gold II
DaVillain1006
Seris
Gold II
Level 55
Champion Stats
0W - 2L
1,945 SR
Queue Stats
10W - 17L
1,601 Elo+
Solo
Drogoz
Drogoz
Gold II
PseudoHuman
Drogoz
Gold II
Level 454
Champion Stats
138W - 107L
1,638 SR
Queue Stats
215W - 218L
1,512 Elo+
Solo
Lian
Lian
Platinum V
VivickSueeg
Lian
Platinum V
Level 511
Champion Stats
2W - 5L
1,489 SR
Queue Stats
93W - 85L
1,523 Elo+
Party 1
Makoa
Makoa
Qualifying
digobaiano
Makoa
Qualifying
Level 30
Champion Stats
0W - 1L
1,551 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Boatmode1
Dredge
59
9 / 0 / 9
2,154
359
52,262
7,011
247
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Terminus
Boris8659
Terminus
28
0 / 0 / 7
1,924
321
13,346
21,344
0
Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 4% for each Calamity Charge you have.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
1 / 2 / 10
1,992
332
16,873
23,714
13,875
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Koga
18
14 / 1 / 7
2,291
382
49,810
15,447
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

60
5 / 1 / 7
2,059
343
14,666
11,696
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bans
KhanWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
ZhinBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
0 / 6 / 0
1,057
176
12,886
45,090
23,868
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

37
0 / 3 / 2
1,098
183
4,481
14,074
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Drogoz
59
1 / 8 / 1
754
126
17,541
23,650
0
Lung Capacity

Lung Capacity

Fire Spit

Heal for 250 for each enemy hit with Fire Spit.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Bask

Bask

Salvo

Heal for 70 for each enemy hit by your Salvo rockets.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

49
3 / 6 / 0
1,175
196
35,634
19,075
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Makoa
31
0 / 6 / 0
973
162
8,670
45,068
16,608
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
23s
69
Kill Participation
7
29
Kills
4
4
Deaths
29
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Dredge
Boatmode1
Dredge
9
0
9
13.5
W
Terminus
Boris8659
Terminus
0
0
7
3.5
W
1
2
10
3
L
0
3
2
0.33
W
Koga
14
1
7
17.5
L
Drogoz
1
8
1
0.19
L
3
6
0
0.5
W
5
1
7
8.5
L
Makoa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,957
Damage
79,212
79,212
Taken
146,957
14,122
Shielding
40,476
66,639
Healing
47,984
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,886
10,518
0
0
45,090
23,868
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
Boatmode1
Dredge
52,262
24,941
0
5,229
7,011
247
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Terminus
Boris8659
Terminus
13,346
10,466
0
7,892
21,344
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,873
16,738
0
7,693
23,714
13,875
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
4,481
3,346
37,111
7,478
14,074
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
49,810
32,489
0
4,578
15,447
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Drogoz
17,541
9,995
0
673
23,650
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
35,634
35,634
0
819
19,075
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
14,666
14,166
31,774
9,473
11,696
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Makoa
8,670
8,382
0
1,903
45,068
16,608
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role