Player Matchup

Talus
Talus
ExcitedPlague1
Talus
Level 64
Champion Stats
3W - 1L
1,750 SR
Queue Stats
17W - 13L
1,706 Elo+
Solo
Bomb King
Bomb King
OzFacinate
Bomb King
Level 693
Champion Stats
30W - 22L
1,676 SR
Queue Stats
171W - 176L
1,619 Elo+
Party 1
Inara
Inara
TNDachieved
Inara
Level 249
Champion Stats
2W - 2L
1,391 SR
Queue Stats
295W - 267L
1,656 Elo+
Party 2
Rei
Rei
TWNMax
Rei
Level 82
Champion Stats
22W - 16L
1,699 SR
Queue Stats
69W - 58L
1,646 Elo+
Party 2
Ruckus
Ruckus
Xx kush xX5135
Ruckus
Level 999
Champion Stats
11W - 11L
1,628 SR
Queue Stats
460W - 443L
1,605 Elo+
Party 1
Team Averages
Level 417
1,629 SR
1,646 Elo+

VS

Team Averages
Level 341
1,542 SR
1,555 Elo+
Willo
Willo
KainoDarck
Willo
Level 591
Champion Stats
193W - 219L
1,581 SR
Queue Stats
667W - 694L
1,582 Elo+
Solo
Grohk
Grohk
Mogki
Grohk
Level 56
Champion Stats
3W - 5L
1,526 SR
Queue Stats
30W - 39L
1,477 Elo+
Party 3
Lex
Lex
llraysoll
Lex
Level 810
Champion Stats
0W - 1L
1,500 SR
Queue Stats
712W - 662L
1,646 Elo+
Solo
Ruckus
Ruckus
sebaurbano14
Ruckus
Level 226
Champion Stats
28W - 34L
1,509 SR
Queue Stats
287W - 283L
1,599 Elo+
Solo
Vora
Vora
xVJAKx
Vora
Level 23
Champion Stats
13W - 11L
1,593 SR
Queue Stats
26W - 34L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
7 / 6 / 2
2,258
251
34,080
25,782
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 40% Lifesteal while at or below 40% Health.

Level 4

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Bomb King
OzFacinate
Bomb King
52
13 / 4 / 9
2,734
304
59,390
32,963
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

55
7 / 5 / 8
2,650
294
30,385
49,190
1,065
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Rei
TWNMax
Rei
24
4 / 3 / 20
2,926
325
8,151
27,035
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

60
8 / 4 / 15
2,713
301
41,429
46,487
35,052
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
51
3 / 10 / 11
1,913
213
38,692
27,042
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Grohk
Mogki
Grohk
29
1 / 7 / 8
1,520
169
16,057
28,807
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

58
11 / 7 / 5
2,598
289
48,761
34,045
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Ruckus
45
4 / 8 / 10
1,884
209
41,144
49,740
15,730
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Vora
xVJAKx
Vora
10
3 / 7 / 5
1,526
170
36,803
33,801
675
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 39s
Objective Time
1m 14s
93
Kill Participation
61
39
Kills
22
22
Deaths
39
54
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
6
2
1.33
L
Willo
3
10
11
0.85
L
Grohk
Mogki
Grohk
1
7
8
0.71
W
Bomb King
OzFacinate
Bomb King
13
4
9
4.38
W
7
5
8
2.2
W
Rei
TWNMax
Rei
4
3
20
4.67
W
8
4
15
3.88
L
11
7
5
1.93
L
Ruckus
4
8
10
1.13
L
Vora
xVJAKx
Vora
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,435
Damage
181,457
181,457
Taken
173,435
36,117
Shielding
16,405
107,851
Healing
63,565
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
34,080
32,270
0
6,586
25,782
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Willo
38,692
25,433
0
2,728
27,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
Mogki
Grohk
16,057
10,985
27,541
13,411
28,807
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Bomb King
OzFacinate
Bomb King
59,390
55,204
0
3,837
32,963
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
30,385
26,136
0
5,429
49,190
1,065
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Rei
TWNMax
Rei
8,151
6,685
70,814
19,737
27,035
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
41,429
32,948
0
1,448
46,487
35,052
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
48,761
43,806
0
3,001
34,045
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
41,144
29,827
0
12,883
49,740
15,730
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Vora
xVJAKx
Vora
36,803
33,785
0
4,001
33,801
675
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role