Player Matchup

Barik
Barik
Platinum IV
CiroPistola
Barik
Platinum IV
Level 997
Champion Stats
13W - 20L
1,540 SR
Queue Stats
1,048W - 980L
1,493 Elo+
Solo
VII
VII
Masters
Dončić
VII
Masters
Level 588
Champion Stats
2W - 2L
1,621 SR
Queue Stats
222W - 161L
1,727 Elo+
Solo
Cassie
Cassie
Platinum III
JhonnyBoo
Cassie
Platinum III
Level 175
Champion Stats
71W - 57L
1,711 SR
Queue Stats
487W - 434L
1,587 Elo+
Solo
Azaan
Azaan
Diamond III
MagnusCarlsenGZ
Azaan
Diamond III
Level 98
Champion Stats
19W - 16L
1,674 SR
Queue Stats
280W - 255L
1,688 Elo+
Solo
Lillith
Lillith
Platinum V
leorf-shadow
Lillith
Platinum V
Level 258
Champion Stats
90W - 52L
1,736 SR
Queue Stats
819W - 817L
1,548 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 423
1,657 SR
1,609 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 280
1,768 SR
1,557 Elo+
Khan
Khan
Platinum III
Bkapp
Khan
Platinum III
Level 999
Champion Stats
21W - 17L
1,669 SR
Queue Stats
765W - 716L
1,551 Elo+
Solo
Inara
Inara
Platinum IV
Filhadaputon
Inara
Platinum IV
Level 69
Champion Stats
1W - 1L
1,753 SR
Queue Stats
24W - 32L
1,460 Elo+
Solo
Lian
Lian
Diamond IV
HatsuRyo
Lian
Diamond IV
Level 35
Champion Stats
1W - 1L
1,816 SR
Queue Stats
29W - 25L
1,685 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum IV
LegolasMeCura
Mal'Damba
Platinum IV
Level 213
Champion Stats
13W - 11L
1,675 SR
Queue Stats
592W - 571L
1,465 Elo+
Solo
Lex
Lex
Masters
MJKJKJKK
Lex
Masters
Level 83
Champion Stats
16W - 12L
1,927 SR
Queue Stats
208W - 183L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 5 / 11
3,693
308
69,394
75,719
48,920
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

56
22 / 6 / 5
3,580
298
78,755
35,558
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Cassie
JhonnyBoo
Cassie
35
9 / 6 / 20
3,730
311
102,946
36,925
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 5s after hitting an enemy with Disengage.

Level 5

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 8%.

Level 1

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 1s.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

34
5 / 4 / 21
3,282
274
68,179
86,384
20,820
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Lillith
leorf-shadow
Lillith
46
4 / 2 / 25
3,743
312
36,608
25,809
2,925
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
Bomb KingWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Bkapp
Khan
59
3 / 9 / 3
1,922
160
27,227
98,301
36,072
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

44
1 / 10 / 4
2,127
177
51,575
113,509
4,257
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lian
27
6 / 10 / 6
2,215
185
76,721
53,422
0
Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Mal'Damba
LegolasMeCura
Mal'Damba
52
0 / 7 / 16
2,465
205
26,384
34,996
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

37
13 / 9 / 5
3,188
266
78,488
55,654
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 54s
Objective Time
3m 30s
127
Kill Participation
57
45
Kills
23
23
Deaths
45
82
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khan
Bkapp
Khan
3
9
3
0.5
W
5
5
11
2.1
W
22
6
5
4.08
L
1
10
4
0.3
L
Lian
6
10
6
0.9
W
Cassie
JhonnyBoo
Cassie
9
6
20
3.17
L
Mal'Damba
LegolasMeCura
Mal'Damba
0
7
16
1.14
L
13
9
5
1.72
W
5
4
21
3.88
W
Lillith
leorf-shadow
Lillith
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,882
Damage
260,395
260,395
Taken
355,882
72,665
Shielding
40,329
156,851
Healing
178,115
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
Bkapp
Khan
27,227
23,002
11,087
18,148
98,301
36,072
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
69,394
69,394
0
14,003
75,719
48,920
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
78,755
77,555
0
5,036
35,558
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
51,575
43,381
0
9,470
113,509
4,257

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lian
76,721
75,121
0
73
53,422
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
JhonnyBoo
Cassie
102,946
86,654
0
1,503
36,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
LegolasMeCura
Mal'Damba
26,384
7,415
122,721
15,515
34,996
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
78,488
73,862
0
1,101
55,654
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
68,179
57,116
0
19,202
86,384
20,820

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Lillith
leorf-shadow
Lillith
36,608
5,837
116,987
120
25,809
2,925
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role