Player Matchup

Vora
Vora
ElTacoManco
Vora
Level 999
Champion Stats
164W - 151L
1,586 SR
Queue Stats
831W - 775L
1,676 Elo+
Solo
Grover
Grover
GoPlayPersona4
Grover
Level 155
Champion Stats
1W - 5L
1,439 SR
Queue Stats
48W - 34L
1,638 Elo+
Party 1
Barik
Barik
KidPuncher38
Barik
Level 58
Champion Stats
1W - 1L
1,759 SR
Queue Stats
72W - 51L
1,624 Elo+
Party 1
Saati
Saati
LoganBlunk
Saati
Level 225
Champion Stats
2W - 3L
1,519 SR
Queue Stats
172W - 138L
1,625 Elo+
Party 1
Io
Io
NinjoTurtle
Io
Level 184
Champion Stats
26W - 20L
1,618 SR
Queue Stats
52W - 42L
1,617 Elo+
Party 1
Team Averages
Level 324
1,584 SR
1,636 Elo+

VS

Team Averages
Level 437
1,561 SR
1,604 Elo+
Fernando
Fernando
Baumedene
Fernando
Level 836
Champion Stats
451W - 436L
1,599 SR
Queue Stats
1,060W - 1,051L
1,638 Elo+
Solo
Moji
Moji
LunarWarlock
Moji
Level 416
Champion Stats
5W - 1L
1,497 SR
Queue Stats
71W - 59L
1,565 Elo+
Solo
Vivian
Vivian
LuuvPercs
Vivian
Level 166
Champion Stats
9W - 7L
1,705 SR
Queue Stats
79W - 71L
1,564 Elo+
Solo
Strix
Strix
Online24314
Strix
Level 522
Champion Stats
37W - 38L
1,580 SR
Queue Stats
448W - 459L
1,596 Elo+
Solo
Seris
Seris
SuicidalSlug
Seris
Level 247
Champion Stats
73W - 130L
1,424 SR
Queue Stats
705W - 671L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
25 / 4 / 6
4,088
256
94,884
48,024
5,003
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

49
1 / 11 / 20
3,338
209
70,306
79,333
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

48
3 / 11 / 12
3,845
240
71,743
137,245
81,817
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Saati
60
11 / 8 / 13
3,668
229
107,199
47,499
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

58
5 / 5 / 19
4,100
256
46,493
65,454
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Baumedene
Fernando
53
6 / 6 / 15
5,714
357
61,820
160,143
204,985
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
8 / 11 / 13
4,541
284
86,583
81,351
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 4s.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Vivian
LuuvPercs
Vivian
54
15 / 11 / 10
4,470
279
150,298
59,183
31,253
Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.

Level 4

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 80% while using Precision Sights.

Level 4

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

59
7 / 11 / 7
2,856
179
51,019
37,790
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 10%.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

45
3 / 6 / 17
4,325
270
27,835
52,158
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 44s
Objective Time
8m 15s
115
Kill Participation
101
45
Kills
39
39
Deaths
45
70
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fernando
Baumedene
Fernando
6
6
15
2.25
L
25
4
6
7
L
1
11
20
1
L
3
11
12
0.82
L
Saati
11
8
13
2.19
W
8
11
13
1.32
W
Vivian
LuuvPercs
Vivian
15
11
10
1.82
L
5
5
19
2.9
W
7
11
7
0.95
W
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

390,625
Damage
377,555
377,555
Taken
390,625
86,820
Shielding
236,238
270,400
Healing
250,598
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Baumedene
Fernando
61,820
38,589
0
12,227
160,143
204,985
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
94,884
70,687
0
14,046
48,024
5,003
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
70,306
58,256
53,871
28,759
79,333
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
71,743
71,743
0
8,249
137,245
81,817
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
107,199
29,297
0
816
47,499
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
86,583
81,030
0
13,176
81,351
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
Vivian
LuuvPercs
Vivian
150,298
133,868
0
2,096
59,183
31,253
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
46,493
43,678
124,108
40,551
65,454
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
51,019
49,865
0
6,152
37,790
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
27,835
21,925
181,202
35,745
52,158
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role