Player Matchup
VS
Match Stats
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Antediluvian
Overcharge
Increase the duration of Overcharge by 0.6000000000000001s.
Level 3
Revitalize
Rune of Travel
Heal for 300 after Teleporting to your Rune of Travel.
Level 3
Evanescent
Rune of Travel
Increase your Movement Speed by 16% while Rune of Travel is active.
Level 2
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 4s.
Level 4
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 3s.
Level 3
Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1
Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5
Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1
Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1
Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3
Forged Alloy
Turret
Increase the Health of all your Turrets by 700.
Level 5
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 3 Ammo.
Level 3
Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Revenant
Armor
Increase your maximum Health by 150.
Level 3
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Sharpened Slaughter
Weapon
Increase Projectile Speed by 30%, but set your maximum Ammo to 2.
Level 3
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
Blood Cannon
Armor
Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.
Level 2
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.
Level 3
Unholy Flight
Death Wings
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Level 4
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Swift Arrows
Moonlight
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Level 3
Full Moon
Lunar Leap
Gain a 500-Health Shield for 3s after activating Lunar Leap.
Level 5
Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4
Sky-Walker
Armor
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Level 1
Moonlight Garden
Weapon
Generate 4% Moonlight for each enemy hit with Light Bow.
Level 2
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1
Steadfast
Armor
Increase your maximum Health by 150.
Level 1
Plateau
Impasse
Gain a 625-Health Shield for 3s after activating Impasse.
Level 5
Crag
Impasse
Heal for 750 after activating Impasse.
Level 5
Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Deep Breath
Recovery
Reduce your damage taken by 30% for 2s after using Recovery.
Level 5
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
Level 2
Reconstruction
Recovery
Reduce the Cooldown of Recovery by 5s.
Level 5
Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.
Level 1
Gotcha
Net Shot
Increase your Movement Speed by 20% for 3s after using Net Shot.
Level 2
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 80%.
Level 4
Elemental Grace
Armor
Gain a 100-health Shield for 3s after dropping to or below 50% Health.
Level 1
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 2s.
Level 4
Ice in her Veins
Frostfire Glide
Heal for 250 every 1s while using FrostFire Glide.
Level 5
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Level 1
Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 60%.
Level 4
Conduit
Shock Pulse
Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.
Level 1
Phantom
Ghost Walk
Heal for 300 over the duration of Ghost Walk.
Level 3
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 30%.
Level 3
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Level 4
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.