Player Matchup

Rei
Rei
Platinum IV
K9Krazed
Rei
Platinum IV
Level 358
Champion Stats
25W - 22L
1,631 SR
Queue Stats
435W - 417L
1,618 Elo+
Solo
Barik
Barik
Gold II
WiggIySalt
Barik
Gold II
Level 152
Champion Stats
14W - 5L
1,747 SR
Queue Stats
56W - 48L
1,523 Elo+
Solo
Khan
Khan
Qualifying
bakaboZZZa1022
Khan
Qualifying
Level 101
Champion Stats
0W - 2L
1,242 SR
Queue Stats
28W - 32L
1,394 Elo+
Solo
Koga
Koga
Platinum IV
erick1px
Koga
Platinum IV
Level 710
Champion Stats
370W - 283L
1,619 SR
Queue Stats
1,020W - 973L
1,576 Elo+
Solo
Octavia
Octavia
Platinum II
flare1235
Octavia
Platinum II
Level 369
Champion Stats
81W - 58L
1,695 SR
Queue Stats
177W - 172L
1,612 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 338
1,587 SR
1,545 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 399
1,665 SR
1,530 Elo+
Tiberius
Tiberius
Platinum III
HPtrash2
Tiberius
Platinum III
Level 999
Champion Stats
43W - 32L
1,647 SR
Queue Stats
491W - 486L
1,571 Elo+
Solo
Betty la Bomba
Betty la Bomba
Platinum III
Jocomisa4
Betty la Bomba
Platinum III
Level 424
Champion Stats
125W - 92L
1,662 SR
Queue Stats
319W - 260L
1,616 Elo+
Solo
Inara
Inara
Gold I
McCheex
Inara
Gold I
Level 144
Champion Stats
8W - 10L
1,590 SR
Queue Stats
40W - 43L
1,493 Elo+
Party 1
Ying
Ying
Gold IV
Morningstar_yyxy
Ying
Gold IV
Level 173
Champion Stats
5W - 5L
1,694 SR
Queue Stats
9W - 12L
1,468 Elo+
Solo
Zhin
Zhin
Gold I
bombday04
Zhin
Gold I
Level 257
Champion Stats
4W - 0L
1,732 SR
Queue Stats
41W - 39L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
5 / 8 / 23
5,226
307
22,470
54,188
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Barik
35
5 / 11 / 15
5,273
310
70,364
124,570
140,060
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

30
3 / 9 / 7
2,157
127
46,175
101,281
37,753
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Koga
59
18 / 13 / 12
4,909
289
93,950
86,852
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Octavia
flare1235
Octavia
45
13 / 10 / 10
4,711
277
108,613
71,379
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Bans
TalusTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
TerminusAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
HPtrash2
Tiberius
60
17 / 9 / 13
4,071
239
110,926
47,263
3,048
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Betty la Bomba
Jocomisa4
Betty la Bomba
57
16 / 12 / 12
4,208
248
124,451
53,585
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 30 for each use of Explosive Personality.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Level 1

Inara
McCheex
Inara
58
3 / 6 / 14
4,259
251
68,799
130,219
13,000
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

55
1 / 7 / 25
4,209
248
52,994
51,781
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Zhin
60
14 / 10 / 9
3,894
229
81,100
58,724
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 9s
Objective Time
10m 30s
111
Kill Participation
124
44
Kills
51
51
Deaths
44
67
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Tiberius
HPtrash2
Tiberius
17
9
13
2.61
W
Betty la Bomba
Jocomisa4
Betty la Bomba
16
12
12
1.83
L
5
8
23
2.06
W
Inara
McCheex
Inara
3
6
14
1.67
W
1
7
25
1.93
L
Barik
5
11
15
1.14
L
3
9
7
0.72
W
Zhin
14
10
9
1.85
L
Koga
18
13
12
1.85
L
Octavia
flare1235
Octavia
13
10
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

341,572
Damage
438,270
438,270
Taken
341,572
177,813
Shielding
16,048
253,670
Healing
219,544
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
HPtrash2
Tiberius
110,926
72,220
344
7,245
47,263
3,048
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Betty la Bomba
Jocomisa4
Betty la Bomba
124,451
68,726
1,484
6,610
53,585
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

L
22,470
21,990
164,604
32,563
54,188
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
Inara
McCheex
Inara
68,799
56,614
0
4,133
130,219
13,000
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
52,994
23,834
157,752
35,745
51,781
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
70,364
70,364
0
13,126
124,570
140,060
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
46,175
43,655
4,086
15,070
101,281
37,753

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Zhin
81,100
68,208
0
6,231
58,724
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
93,950
87,756
1,515
8,743
86,852
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Level 1

L
Octavia
flare1235
Octavia
108,613
103,003
260
13,703
71,379
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role