Player Matchup
VS
Match Stats
Crackle
Healing Totem
Increase the duration of Healing Totem by 1s.
Level 5
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 300.
Level 2
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Level 3
Phantom
Ghost Walk
Heal for 300 over the duration of Ghost Walk.
Level 3
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 30%.
Level 2
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1
Honed Senses
Combat Trance
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Level 1
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 3s.
Level 5
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Level 5
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Induction
Recharge
Generate 2 Ammo after activating Recharge.
Level 1
Eldritch Speed
Recharge
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Level 4
Hearthwarder
Protection
Generate 300 Shield after using Protection.
Level 4
Timeshaper
Protection
Generate 4 Ammo for the target of your Protection.
Level 2
Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1
Acumen
Explosive Flask
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Level 4
Shrewd Move
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1
Sturdy
Weapon
Gain 9% Movement Speed.
Level 3
Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 2.4s.
Level 4
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Level 3
White Knuckle
Weapon
Reduce the recoil of your Pistol by 18%.
Level 3
Flare XL
Flare
Increase the area that Flare will Reveal enemies by 30%.
Level 3
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1
Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1
Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3
King's New Cloak
Armor
Increase your maximum Health by 250.
Level 5
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Cursed Weaponry
Harpoon
Generate 3 Ammo for each enemy hit by Harpoon.
Level 3
Dreadnought
Armor
Increase your maximum Health by 100.
Level 2
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 6.25s.
Level 5
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Cozy
Magic Barrier
Heal for 250 every 1s while Magic Barrier is active.
Level 5
Symbiotic
Armor
Increase the Healing you receive by 21% while at or below 50% Health.
Level 3
Scurry
Scamper
Heal for 200 over the duration of Scamper.
Level 2
Peppy
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Greater Good
Familiar Spit
Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.
Level 1
Boom Boom
Weapon
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Level 1
Lighter Cannonballs
Weapon
Increase your Reload Speed by 28%.
Level 4
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 1.2s.
Level 2
Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3
Tidal Grace
Shell Shield
Heal for 110 every 1s while Shell Shield is active.
Level 2
Carapace
Shell Shield
Increase the Health of Shell Shield by 800.
Level 4
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 2
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Level 1
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.