Player Matchup

Ying
Ying
AppleHun2
Ying
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Raum
Raum
DG999
Raum
Level 49
Champion Stats
6W - 3L
1,601 SR
Queue Stats
24W - 14L
1,612 Elo+
Party 1
Willo
Willo
VovaProrab
Willo
Level 60
Champion Stats
15W - 10L
1,627 SR
Queue Stats
38W - 40L
1,503 Elo+
Party 1
Vivian
Vivian
sewaprorab
Vivian
Level 50
Champion Stats
13W - 8L
1,605 SR
Queue Stats
25W - 19L
1,561 Elo+
Party 1
Pip
Pip
xlordproPL
Pip
Level 999
Champion Stats
34W - 42L
1,552 SR
Queue Stats
711W - 685L
1,593 Elo+
Solo
Team Averages
Level 237
1,577 SR
1,554 Elo+

VS

Team Averages
Level 129
1,604 SR
1,486 Elo+
Fernando
Fernando
Alornus
Fernando
Level 97
Champion Stats
2W - 1L
1,609 SR
Queue Stats
3W - 3L
1,450 Elo+
Solo
Ying
Ying
MahouShoujoAri
Ying
Level 127
Champion Stats
27W - 31L
1,700 SR
Queue Stats
28W - 32L
1,631 Elo+
Solo
Drogoz
Drogoz
f1xerTomatoes
Drogoz
Level 76
Champion Stats
5W - 3L
1,552 SR
Queue Stats
8W - 5L
1,351 Elo+
Solo
Rei
Rei
prxxty
Rei
Level 126
Champion Stats
5W - 4L
1,514 SR
Queue Stats
19W - 17L
1,574 Elo+
Solo
Jenos
Jenos
xSLAMx
Jenos
Level 220
Champion Stats
33W - 19L
1,647 SR
Queue Stats
843W - 835L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
27
3 / 6 / 13
5,166
470
71,126
26,958
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Raum
DG999
Raum
13
6 / 11 / 10
5,432
494
64,952
168,205
6,610
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Willo
9
7 / 5 / 10
5,949
541
114,244
39,517
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Vivian
sewaprorab
Vivian
15
8 / 11 / 6
4,698
427
41,182
35,084
12,514
Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.

Level 2

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 80 every 1s while Deflector Shield is active.

Level 4

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 4s.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
9 / 0 / 11
4,708
428
68,188
9,646
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1.25s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Alornus
Fernando
44
3 / 5 / 11
6,409
583
43,309
128,154
188,179
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

30
3 / 3 / 15
4,935
449
38,459
32,599
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

18
20 / 11 / 5
5,774
525
106,095
70,872
0
Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 52% after getting an Elimination.

Level 4

Propel

Propel

Thrust

Restore 50% of your maximum Booster fuel after using Thrust.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Rei
prxxty
Rei
28
1 / 7 / 8
5,936
540
30,862
63,187
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Jenos
xSLAMx
Jenos
58
6 / 7 / 15
5,111
465
60,685
64,880
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 17s
Objective Time
10m 30s
83
Kill Participation
87
33
Kills
33
33
Deaths
33
50
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fernando
Alornus
Fernando
3
5
11
1.7
L
Ying
3
6
13
1.58
L
Raum
DG999
Raum
6
11
10
1
W
3
3
15
3.5
L
Willo
7
5
10
2.4
W
20
11
5
2.05
W
Rei
prxxty
Rei
1
7
8
0.71
L
Vivian
sewaprorab
Vivian
8
11
6
1
W
Jenos
xSLAMx
Jenos
6
7
15
1.93
L
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,692
Damage
279,410
279,410
Taken
359,692
19,124
Shielding
188,179
90,823
Healing
264,840
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Alornus
Fernando
43,309
31,302
0
630
128,154
188,179
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
71,126
52,119
29,660
10,404
26,958
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Raum
DG999
Raum
64,952
38,257
17,085
21,103
168,205
6,610
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
38,459
21,323
98,370
14,992
32,599
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Willo
114,244
53,362
0
0
39,517
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
106,095
93,084
0
0
70,872
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Rei
prxxty
Rei
30,862
28,312
71,126
22,209
63,187
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Vivian
sewaprorab
Vivian
41,182
40,957
0
1,726
35,084
12,514
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Jenos
xSLAMx
Jenos
60,685
36,130
40,167
17,346
64,880
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

Level 1

L
68,188
59,420
7,396
3,449
9,646
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role