Player Matchup

Willo
Willo
Diamond V
CikonOn
Willo
Diamond V
Level 403
Champion Stats
16W - 4L
1,697 SR
Queue Stats
125W - 107L
1,643 Elo+
Solo
Atlas
Atlas
Diamond IV
IncrèdibléBad
Atlas
Diamond IV
Level 813
Champion Stats
11W - 9L
1,710 SR
Queue Stats
668W - 617L
1,623 Elo+
Solo
Vatu
Vatu
Diamond IV
Kayumie
Vatu
Diamond IV
Level 237
Champion Stats
1W - 1L
1,501 SR
Queue Stats
378W - 329L
1,592 Elo+
Solo
Terminus
Terminus
Gold I
l-NvC-y
Terminus
Gold I
Level 111
Champion Stats
2W - 0L
1,500 SR
Queue Stats
52W - 36L
1,515 Elo+
Solo
Grover
Grover
Platinum I
yacobi23
Grover
Platinum I
Level 342
Champion Stats
56W - 42L
1,649 SR
Queue Stats
278W - 245L
1,515 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 381
1,612 SR
1,578 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 804
1,635 SR
1,600 Elo+
Barik
Barik
Platinum V
Adrian7009
Barik
Platinum V
Level 353
Champion Stats
24W - 17L
1,637 SR
Queue Stats
513W - 449L
1,594 Elo+
Solo
Inara
Inara
Diamond V
Gijø
Inara
Diamond V
Level 999
Champion Stats
8W - 11L
1,625 SR
Queue Stats
186W - 136L
1,698 Elo+
Party 1
VII
VII
Platinum I
GooseJoJ
VII
Platinum I
Level 671
Champion Stats
44W - 17L
1,659 SR
Queue Stats
240W - 209L
1,607 Elo+
Party 1
Seris
Seris
Diamond V
GummyPumpkin
Seris
Diamond V
Level 999
Champion Stats
139W - 120L
1,682 SR
Queue Stats
678W - 618L
1,635 Elo+
Solo
Saati
Saati
Platinum IV
Soldat-Cookie76
Saati
Platinum IV
Level 999
Champion Stats
18W - 26L
1,569 SR
Queue Stats
500W - 516L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
CikonOn
Willo
53
6 / 2 / 10
2,234
279
49,608
13,300
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

56
4 / 1 / 11
2,217
277
38,170
61,085
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Vatu
Kayumie
Vatu
53
5 / 1 / 6
2,481
310
40,682
26,560
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Terminus
l-NvC-y
Terminus
49
8 / 1 / 4
2,375
297
23,200
25,541
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Grover
yacobi23
Grover
57
4 / 1 / 16
2,633
329
20,423
23,211
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
FernandoLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
1 / 4 / 2
1,349
169
44,493
34,543
23,212
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Inara
Gijø
Inara
59
1 / 7 / 1
1,439
180
13,276
53,078
39,945
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

59
3 / 6 / 3
1,538
192
40,081
34,778
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
0 / 4 / 3
1,465
183
6,727
18,406
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

60
1 / 6 / 3
1,530
191
45,120
31,278
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 58s
Objective Time
1m 7s
74
Kill Participation
18
27
Kills
6
6
Deaths
27
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Barik
1
4
2
0.5
W
Willo
CikonOn
Willo
6
2
10
5.5
L
Inara
Gijø
Inara
1
7
1
0.21
L
3
6
3
0.75
L
0
4
3
0.38
W
4
1
11
9.5
W
Vatu
Kayumie
Vatu
5
1
6
8
L
1
6
3
0.42
W
Terminus
l-NvC-y
Terminus
8
1
4
10
W
Grover
yacobi23
Grover
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,083
Damage
149,697
149,697
Taken
172,083
0
Shielding
63,157
113,503
Healing
91,946
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
44,493
44,493
0
7,106
34,543
23,212

Level 1

W
Willo
CikonOn
Willo
49,608
46,656
0
0
13,300
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Inara
Gijø
Inara
13,276
10,626
0
9,292
53,078
39,945
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,081
34,863
0
3,889
34,778
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
6,727
5,827
60,235
9,659
18,406
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,170
38,170
0
720
61,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vatu
Kayumie
Vatu
40,682
28,370
0
8,860
26,560
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
45,120
36,289
0
1,765
31,278
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
l-NvC-y
Terminus
23,200
14,268
0
2,318
25,541
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Grover
yacobi23
Grover
20,423
16,729
81,107
20,498
23,211
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role