Player Matchup

Koga
Koga
Diamond IV
AldivsLidl
Koga
Diamond IV
Level 999
Champion Stats
13W - 11L
1,697 SR
Queue Stats
565W - 515L
1,658 Elo+
Party 1
Grover
Grover
Diamond III
MaTBeuKo
Grover
Diamond III
Level 250
Champion Stats
2W - 5L
1,586 SR
Queue Stats
311W - 295L
1,694 Elo+
Solo
Fernando
Fernando
Diamond IV
Rúck
Fernando
Diamond IV
Level 382
Champion Stats
22W - 24L
1,646 SR
Queue Stats
576W - 520L
1,717 Elo+
Solo
Inara
Inara
Platinum II
Sejjj
Inara
Platinum II
Level 231
Champion Stats
3W - 1L
1,722 SR
Queue Stats
18W - 11L
1,636 Elo+
Solo
Evie
Evie
Masters
ĻÎsãnΆļĢãÎb
Evie
Masters
Level 999
Champion Stats
48W - 35L
1,758 SR
Queue Stats
515W - 445L
1,734 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 572
1,682 SR
1,688 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 383
1,665 SR
1,633 Elo+
Ying
Ying
Diamond V
Abclolkids
Ying
Diamond V
Level 430
Champion Stats
14W - 27L
1,583 SR
Queue Stats
554W - 549L
1,610 Elo+
Solo
Ash
Ash
Diamond IV
Nonarix
Ash
Diamond IV
Level 793
Champion Stats
25W - 28L
1,622 SR
Queue Stats
746W - 758L
1,540 Elo+
Solo
Viktor
Viktor
Masters
escølover
Viktor
Masters
Level 153
Champion Stats
19W - 14L
1,672 SR
Queue Stats
440W - 366L
1,724 Elo+
Party 2
Nyx
Nyx
Platinum I
keyse1289
Nyx
Platinum I
Level 132
Champion Stats
0W - 1L
1,694 SR
Queue Stats
97W - 87L
1,634 Elo+
Solo
Androxus
Androxus
Masters
nakedoompaloompa
Androxus
Masters
Level 407
Champion Stats
1W - 3L
1,752 SR
Queue Stats
72W - 66L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
14 / 11 / 25
4,752
238
121,219
133,601
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
MaTBeuKo
Grover
55
1 / 12 / 50
6,715
336
47,481
104,861
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
Rúck
Fernando
55
16 / 4 / 23
5,256
263
141,889
164,988
110,110
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
Sejjj
Inara
59
10 / 10 / 16
4,882
244
90,566
210,090
15,385
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
22 / 14 / 17
5,033
252
132,968
98,266
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bans
LianTerminus
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 9 / 23
5,252
263
5,889
39,528
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ash
59
8 / 11 / 14
4,713
236
126,951
166,326
45,305
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Viktor
escølover
Viktor
56
15 / 11 / 15
5,158
258
220,892
89,089
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

46
2 / 13 / 29
5,638
282
205,016
146,686
88,103
True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

53
25 / 20 / 11
5,500
275
153,058
92,494
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 2s
Objective Time
11m 51s
194
Kill Participation
143
63
Kills
51
51
Deaths
64
131
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
9
23
1.39
W
14
11
25
2.41
W
Grover
MaTBeuKo
Grover
1
12
50
2.17
L
Ash
8
11
14
1.36
W
Fernando
Rúck
Fernando
16
4
23
6.88
W
Inara
Sejjj
Inara
10
10
16
1.8
L
Viktor
escølover
Viktor
15
11
15
2.05
L
2
13
29
1.27
L
25
20
11
1.53
W
22
14
17
2.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

534,123
Damage
711,806
711,806
Taken
534,123
125,495
Shielding
133,408
527,095
Healing
340,530
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
5,889
5,889
310,311
19,686
39,528
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
121,219
113,657
0
20,548
133,601
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
MaTBeuKo
Grover
47,481
35,581
390,274
76,744
104,861
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ash
126,951
114,943
0
4,681
166,326
45,305
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Rúck
Fernando
141,889
70,222
0
13,595
164,988
110,110

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
Sejjj
Inara
90,566
77,584
0
6,996
210,090
15,385
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Viktor
escølover
Viktor
220,892
169,565
0
2,107
89,089
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
205,016
100,158
0
885
146,686
88,103
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
153,058
103,963
0
2,860
92,494
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
132,968
128,168
0
18,938
98,266
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role