Player Matchup

Fernando
Fernando
CTonly
Fernando
Level 110
Champion Stats
13W - 12L
1,579 SR
Queue Stats
68W - 76L
1,563 Elo+
Solo
Imani
Imani
Duckdere
Imani
Level 999
Champion Stats
28W - 29L
1,646 SR
Queue Stats
267W - 216L
1,652 Elo+
Solo
Bomb King
Bomb King
Hikkerru
Bomb King
Level 327
Champion Stats
32W - 38L
1,558 SR
Queue Stats
374W - 353L
1,553 Elo+
Party 2
Saati
Saati
Yasukku
Saati
Level 347
Champion Stats
79W - 102L
1,539 SR
Queue Stats
411W - 386L
1,551 Elo+
Party 2
Grover
Grover
Аlex
Grover
Level 698
Champion Stats
0W - 1L
1,358 SR
Queue Stats
5W - 4L
1,889 Elo+
Solo
Team Averages
Level 496
1,536 SR
1,642 Elo+

VS

Team Averages
Level 519
1,614 SR
1,638 Elo+
Moji
Moji
DusttToDustt
Moji
Level 141
Champion Stats
4W - 0L
1,356 SR
Queue Stats
79W - 79L
1,512 Elo+
Solo
Terminus
Terminus
NTVF
Terminus
Level 233
Champion Stats
6W - 2L
1,613 SR
Queue Stats
93W - 84L
1,594 Elo+
Party 1
Grover
Grover
Wezmix
Grover
Level 975
Champion Stats
2W - 0L
1,719 SR
Queue Stats
10W - 4L
1,713 Elo+
Party 1
Mal'Damba
Mal'Damba
bruhangel
Mal'Damba
Level 999
Champion Stats
5W - 0L
1,577 SR
Queue Stats
105W - 56L
1,751 Elo+
Party 1
Octavia
Octavia
kìttenn
Octavia
Level 249
Champion Stats
5W - 0L
1,804 SR
Queue Stats
169W - 145L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CTonly
Fernando
26
3 / 10 / 5
4,879
542
30,670
83,735
127,738
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Imani
Duckdere
Imani
60
5 / 6 / 4
4,313
479
62,250
32,988
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bomb King
Hikkerru
Bomb King
60
6 / 13 / 5
3,909
434
40,736
39,829
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Saati
Yasukku
Saati
42
5 / 11 / 6
4,324
480
75,998
37,631
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Grover
Аlex
Grover
59
1 / 8 / 13
4,109
457
38,417
48,580
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
10 / 9 / 13
4,184
465
49,015
51,958
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Terminus
NTVF
Terminus
58
4 / 2 / 7
4,152
461
34,581
71,775
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Grover
Wezmix
Grover
59
12 / 5 / 18
4,494
499
54,722
66,013
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Mal'Damba
bruhangel
Mal'Damba
60
3 / 0 / 22
4,343
483
23,140
18,454
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Octavia
kìttenn
Octavia
57
19 / 3 / 12
4,589
510
81,305
39,871
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 26s
Objective Time
5m 27s
53
Kill Participation
120
20
Kills
48
48
Deaths
19
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fernando
CTonly
Fernando
3
10
5
0.55
L
Imani
Duckdere
Imani
5
6
4
1.17
W
10
9
13
1.83
L
Bomb King
Hikkerru
Bomb King
6
13
5
0.65
W
Terminus
NTVF
Terminus
4
2
7
3.75
W
Grover
Wezmix
Grover
12
5
18
4.2
L
Saati
Yasukku
Saati
5
11
6
0.73
W
Mal'Damba
bruhangel
Mal'Damba
3
0
22
14
W
Octavia
kìttenn
Octavia
19
3
12
8.33
L
Grover
Аlex
Grover
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,071
Damage
242,763
242,763
Taken
248,071
127,738
Shielding
0
111,315
Healing
200,189
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CTonly
Fernando
30,670
16,758
0
8,073
83,735
127,738
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 1

L
Imani
Duckdere
Imani
62,250
28,892
0
5,902
32,988
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
49,015
46,984
0
5,427
51,958
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Bomb King
Hikkerru
Bomb King
40,736
36,902
0
2,733
39,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
NTVF
Terminus
34,581
20,711
0
6,923
71,775
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
Wezmix
Grover
54,722
48,323
38,999
36,316
66,013
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
Yasukku
Saati
75,998
21,712
0
507
37,631
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Mal'Damba
bruhangel
Mal'Damba
23,140
11,496
98,888
9,157
18,454
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
kìttenn
Octavia
81,305
77,005
1,467
3,012
39,871
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
Аlex
Grover
38,417
26,321
61,621
32,479
48,580
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role