Player Matchup

Inara
Inara
Platinum II
Baingeamain
Inara
Platinum II
Level 352
Champion Stats
66W - 66L
1,600 SR
Queue Stats
219W - 211L
1,605 Elo+
Party 2
Ying
Ying
Gold I
GrizzlyBlock02
Ying
Gold I
Level 358
Champion Stats
1W - 1L
1,848 SR
Queue Stats
7W - 3L
1,475 Elo+
Party 1
Tiberius
Tiberius
Platinum I
Nocibal
Tiberius
Platinum I
Level 306
Champion Stats
31W - 19L
1,720 SR
Queue Stats
174W - 163L
1,599 Elo+
Party 2
Androxus
Androxus
Gold I
SqualYT
Androxus
Gold I
Level 162
Champion Stats
5W - 4L
1,699 SR
Queue Stats
128W - 105L
1,598 Elo+
Solo
Raum
Raum
Silver IV
TrueGarbanzo
Raum
Silver IV
Level 48
Champion Stats
20W - 23L
1,529 SR
Queue Stats
41W - 46L
1,411 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 245
1,679 SR
1,538 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 617
1,658 SR
1,539 Elo+
Koga
Koga
Diamond V
Blairen
Koga
Diamond V
Level 538
Champion Stats
63W - 30L
1,734 SR
Queue Stats
171W - 162L
1,572 Elo+
Solo
Ruckus
Ruckus
Qualifying
KaaJee
Ruckus
Qualifying
Level 53
Champion Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Fernando
Fernando
Platinum V
Panzer21
Fernando
Platinum V
Level 498
Champion Stats
25W - 22L
1,628 SR
Queue Stats
347W - 319L
1,528 Elo+
Solo
Corvus
Corvus
Gold V
sinsal04
Corvus
Gold V
Level 996
Champion Stats
35W - 22L
1,676 SR
Queue Stats
293W - 260L
1,545 Elo+
Solo
Octavia
Octavia
Platinum III
РазрабыГовна
Octavia
Platinum III
Level 999
Champion Stats
26W - 16L
1,749 SR
Queue Stats
649W - 663L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
1 / 8 / 3
1,701
213
33,955
78,852
13,178
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
1 / 7 / 0
1,401
175
6,010
28,484
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
Nocibal
Tiberius
60
3 / 6 / 2
1,933
242
60,449
32,209
375
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Androxus
SqualYT
Androxus
44
1 / 11 / 1
1,133
142
17,767
32,866
0
Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

42
1 / 8 / 1
1,618
202
39,249
117,155
6,330
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Bans
LianVatu
Team 1 Score

0

VS

Team 2 Score

4

Bans
TyraWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Blairen
Koga
60
11 / 3 / 12
2,627
328
87,901
36,322
0
Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Ruckus
KaaJee
Ruckus
48
3 / 2 / 13
2,350
294
41,800
29,798
32,926
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Fernando
Panzer21
Fernando
59
6 / 1 / 10
2,464
308
52,669
56,765
19,595
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
sinsal04
Corvus
59
2 / 0 / 29
3,390
424
20,244
16,653
290
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
18 / 1 / 6
2,836
355
86,952
17,892
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 0s
Objective Time
5m 59s
14
Kill Participation
110
7
Kills
40
40
Deaths
7
7
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Koga
Blairen
Koga
11
3
12
5.67
L
1
7
0
0.14
W
Ruckus
KaaJee
Ruckus
3
2
13
4.75
L
Tiberius
Nocibal
Tiberius
3
6
2
0.67
W
Fernando
Panzer21
Fernando
6
1
10
11
L
Androxus
SqualYT
Androxus
1
11
1
0.14
L
1
8
1
0.19
W
Corvus
sinsal04
Corvus
2
0
29
16.5
W
18
1
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,430
Damage
289,566
289,566
Taken
157,430
19,883
Shielding
52,811
104,568
Healing
143,774
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,955
30,211
0
8,154
78,852
13,178
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
Blairen
Koga
87,901
38,909
0
11,538
36,322
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
6,010
6,010
56,216
10,702
28,484
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
KaaJee
Ruckus
41,800
35,980
0
2,348
29,798
32,926

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Nocibal
Tiberius
60,449
48,363
0
2,384
32,209
375
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Panzer21
Fernando
52,669
33,232
0
212
56,765
19,595
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Androxus
SqualYT
Androxus
17,767
15,091
0
1,588
32,866
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
39,249
26,232
0
25,524
117,155
6,330

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
sinsal04
Corvus
20,244
17,454
113,457
15,601
16,653
290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
86,952
80,904
0
618
17,892
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role