Player Matchup

Saati
Saati
AdolfHippster
Saati
Level 918
Champion Stats
54W - 36L
1,678 SR
Queue Stats
668W - 644L
1,612 Elo+
Solo
Barik
Barik
HÅHÅ
Barik
Level 58
Champion Stats
3W - 4L
1,436 SR
Queue Stats
96W - 70L
1,629 Elo+
Party 2
Skye
Skye
KatsumotoWK
Skye
Level 412
Champion Stats
5W - 6L
1,529 SR
Queue Stats
688W - 689L
1,643 Elo+
Party 2
Rei
Rei
SenaMiyuki
Rei
Level 999
Champion Stats
143W - 64L
1,800 SR
Queue Stats
1,458W - 959L
1,710 Elo+
Solo
Koga
Koga
ToxicZhinPlayer
Koga
Level 78
Champion Stats
97W - 94L
1,618 SR
Queue Stats
181W - 165L
1,644 Elo+
Solo
Team Averages
Level 493
1,612 SR
1,648 Elo+

VS

Team Averages
Level 309
1,636 SR
1,693 Elo+
Pip
Pip
AYAYAUwU
Pip
Level 237
Champion Stats
7W - 6L
1,657 SR
Queue Stats
233W - 169L
1,623 Elo+
Solo
Maeve
Maeve
Biolsum
Maeve
Level 98
Champion Stats
121W - 108L
1,567 SR
Queue Stats
243W - 207L
1,695 Elo+
Party 1
Moji
Moji
LemonDrinker
Moji
Level 128
Champion Stats
268W - 205L
1,646 SR
Queue Stats
271W - 207L
1,724 Elo+
Party 1
Ash
Ash
TheArrivalCardes
Ash
Level 999
Champion Stats
6W - 6L
1,619 SR
Queue Stats
381W - 335L
1,702 Elo+
Solo
Viktor
Viktor
mur5i
Viktor
Level 85
Champion Stats
3W - 3L
1,693 SR
Queue Stats
54W - 26L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
16 / 10 / 21
4,178
232
88,698
61,995
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
HÅHÅ
Barik
49
16 / 10 / 20
4,650
258
101,584
87,777
74,803
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
8 / 17 / 23
3,795
211
79,585
56,998
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

60
17 / 13 / 34
4,731
263
97,407
80,024
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

22
20 / 16 / 7
3,964
220
71,097
56,761
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
9 / 10 / 26
4,631
257
49,638
49,614
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Maeve
Biolsum
Maeve
19
9 / 20 / 17
3,645
203
45,999
69,844
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Level 1

29
26 / 19 / 12
5,045
280
71,774
96,138
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

56
7 / 13 / 23
4,290
238
87,989
162,649
59,143
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Viktor
mur5i
Viktor
48
15 / 15 / 17
4,238
235
88,155
60,126
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 40s
Objective Time
6m 56s
182
Kill Participation
161
77
Kills
66
66
Deaths
77
105
Assists
95
Player
Kills
Deaths
Assists
KDA
L
9
10
26
2.2
W
16
10
21
2.65
L
Maeve
Biolsum
Maeve
9
20
17
0.88
W
Barik
HÅHÅ
Barik
16
10
20
2.6
W
8
17
23
1.15
L
26
19
12
1.68
W
17
13
34
2.62
L
7
13
23
1.42
W
20
16
7
1.47
L
Viktor
mur5i
Viktor
15
15
17
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

438,371
Damage
343,555
343,555
Taken
438,371
74,803
Shielding
59,143
165,152
Healing
202,245
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,638
44,797
141,658
26,780
49,614
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
88,698
67,270
0
12,324
61,995
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
Biolsum
Maeve
45,999
43,879
1,120
14,076
69,844
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Barik
HÅHÅ
Barik
101,584
101,584
0
21,849
87,777
74,803
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
79,585
48,358
0
11,382
56,998
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
71,774
68,767
1,175
4,673
96,138
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
97,407
74,167
62,794
46,923
80,024
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
87,989
80,469
0
10,590
162,649
59,143
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

W
71,097
64,500
0
9,880
56,761
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Viktor
mur5i
Viktor
88,155
55,985
30
2,143
60,126
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role