Player Matchup

Rei
Rei
Gold II
AviationGeek
Rei
Gold II
Level 161
Champion Stats
2W - 2L
1,678 SR
Queue Stats
30W - 30L
1,480 Elo+
Party 1
Inara
Inara
Gold III
GameyMage668311
Inara
Gold III
Level 242
Champion Stats
4W - 0L
1,879 SR
Queue Stats
60W - 61L
1,504 Elo+
Party 1
Imani
Imani
Gold IV
HotFatDoggee
Imani
Gold IV
Level 427
Champion Stats
3W - 7L
1,396 SR
Queue Stats
91W - 104L
1,479 Elo+
Solo
Koga
Koga
Platinum I
JiafeisProduct
Koga
Platinum I
Level 154
Champion Stats
4W - 5L
1,631 SR
Queue Stats
83W - 81L
1,569 Elo+
Solo
Fernando
Fernando
Platinum IV
doutstiP
Fernando
Platinum IV
Level 336
Champion Stats
8W - 4L
1,740 SR
Queue Stats
45W - 34L
1,574 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 264
1,665 SR
1,521 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 433
1,637 SR
1,522 Elo+
Zhin
Zhin
Platinum III
AZADTHEONE
Zhin
Platinum III
Level 999
Champion Stats
241W - 203L
1,676 SR
Queue Stats
1,963W - 1,934L
1,531 Elo+
Solo
Barik
Barik
Gold III
Blackpanther457
Barik
Gold III
Level 215
Champion Stats
20W - 22L
1,600 SR
Queue Stats
389W - 358L
1,499 Elo+
Solo
Tyra
Tyra
Platinum III
GRAVEWALKER4343
Tyra
Platinum III
Level 296
Champion Stats
5W - 6L
1,730 SR
Queue Stats
42W - 37L
1,559 Elo+
Solo
Grover
Grover
Gold II
jamajkan
Grover
Gold II
Level 489
Champion Stats
43W - 30L
1,704 SR
Queue Stats
625W - 572L
1,527 Elo+
Solo
Skye
Skye
Gold V
tupacblacks
Skye
Gold V
Level 166
Champion Stats
3W - 5L
1,475 SR
Queue Stats
218W - 221L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
5 / 8 / 12
3,157
263
15,246
37,087
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.2s.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
3 / 7 / 9
3,068
256
40,451
87,713
32,784
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
2 / 5 / 9
2,539
212
66,614
21,001
1,300
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

57
18 / 5 / 4
3,492
291
61,579
28,610
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Fernando
doutstiP
Fernando
59
9 / 7 / 17
3,349
279
63,286
83,686
79,695
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
VatuKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 9 / 5
2,514
210
50,148
43,430
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

45
9 / 4 / 11
3,058
255
60,748
64,197
55,138
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
7 / 6 / 10
2,468
206
68,932
39,403
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Grover
jamajkan
Grover
59
1 / 7 / 19
4,284
357
34,439
60,132
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

45
6 / 11 / 11
2,213
184
43,830
40,014
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 41s
Objective Time
6m 4s
88
Kill Participation
88
37
Kills
32
32
Deaths
37
51
Assists
56
Player
Kills
Deaths
Assists
KDA
L
9
9
5
1.28
W
5
8
12
1.38
L
9
4
11
3.63
L
7
6
10
2
W
3
7
9
1.07
W
2
5
9
1.3
W
18
5
4
4
W
Fernando
doutstiP
Fernando
9
7
17
2.5
L
Grover
jamajkan
Grover
1
7
19
1.5
L
6
11
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,176
Damage
258,097
258,097
Taken
247,176
113,779
Shielding
55,138
145,830
Healing
151,638
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
50,148
43,175
0
7,349
43,430
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
15,246
14,031
109,305
16,576
37,087
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
60,748
60,748
0
5,104
64,197
55,138
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
68,932
44,583
0
5,107
39,403
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
40,451
30,030
0
2,073
87,713
32,784
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
66,614
62,324
0
2,262
21,001
1,300

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
61,579
45,948
0
11,977
28,610
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Fernando
doutstiP
Fernando
63,286
37,544
0
3,637
83,686
79,695
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
jamajkan
Grover
34,439
28,831
90,008
43,762
60,132
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
43,830
21,449
0
308
40,014
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role