Player Matchup

Koga
Koga
Nìna
Koga
Level 999
Champion Stats
19W - 6L
1,860 SR
Queue Stats
710W - 446L
1,784 Elo+
Solo
Imani
Imani
TTraw
Imani
Level 999
Champion Stats
138W - 112L
1,664 SR
Queue Stats
298W - 331L
1,669 Elo+
Solo
Drogoz
Drogoz
TheMystery0ne
Drogoz
Level 972
Champion Stats
53W - 34L
1,685 SR
Queue Stats
481W - 405L
1,774 Elo+
Solo
Corvus
Corvus
Trifo
Corvus
Level 612
Champion Stats
7W - 15L
1,456 SR
Queue Stats
984W - 958L
1,636 Elo+
Party 1
Ying
Ying
Yapko
Ying
Level 538
Champion Stats
122W - 116L
1,597 SR
Queue Stats
638W - 645L
1,656 Elo+
Party 1
Team Averages
Level 824
1,652 SR
1,704 Elo+

VS

Team Averages
Level 776
1,700 SR
1,668 Elo+
Sha Lin
Sha Lin
Emerytt
Sha Lin
Level 144
Champion Stats
12W - 5L
1,785 SR
Queue Stats
228W - 170L
1,735 Elo+
Solo
Seris
Seris
Maelstrom117
Seris
Level 740
Champion Stats
1,304W - 1,279L
1,643 SR
Queue Stats
1,858W - 1,928L
1,645 Elo+
Solo
Fernando
Fernando
Neøna
Fernando
Level 999
Champion Stats
4W - 2L
1,698 SR
Queue Stats
631W - 432L
1,686 Elo+
Party 2
Ying
Ying
Pettiote
Ying
Level 999
Champion Stats
213W - 137L
1,739 SR
Queue Stats
1,067W - 970L
1,711 Elo+
Solo
Tiberius
Tiberius
auTistik
Tiberius
Level 999
Champion Stats
23W - 24L
1,633 SR
Queue Stats
936W - 660L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Nìna
Koga
57
2 / 4 / 7
1,548
155
57,589
43,201
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Imani
TTraw
Imani
60
4 / 5 / 7
1,800
180
62,639
43,760
1,277
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

60
6 / 7 / 5
1,906
191
63,810
46,372
0
Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Corvus
Trifo
Corvus
59
1 / 4 / 6
1,772
177
1,113
32,036
2,590
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Ying
Yapko
Ying
50
2 / 8 / 7
1,643
164
36,717
50,552
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Emerytt
Sha Lin
59
18 / 1 / 3
3,337
334
71,597
30,542
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

55
2 / 4 / 10
2,725
273
47,237
72,142
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
Neøna
Fernando
56
0 / 4 / 7
2,740
274
26,559
72,401
60,417
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
58
1 / 0 / 13
3,292
329
7,404
9,218
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
auTistik
Tiberius
59
7 / 6 / 5
2,830
283
63,124
37,565
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

24s
Objective Time
6m 2s
47
Kill Participation
66
15
Kills
28
28
Deaths
15
32
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
Emerytt
Sha Lin
18
1
3
19.5
W
2
4
10
1.75
W
Fernando
Neøna
Fernando
0
4
7
0.88
L
Koga
Nìna
Koga
2
4
7
1.38
W
Ying
1
0
13
7.5
L
Imani
TTraw
Imani
4
5
7
1.5
L
6
7
5
1.21
L
Corvus
Trifo
Corvus
1
4
6
1
L
Ying
Yapko
Ying
2
8
7
0.69
W
Tiberius
auTistik
Tiberius
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,868
Damage
215,921
215,921
Taken
221,868
3,867
Shielding
60,417
140,460
Healing
165,132
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
Emerytt
Sha Lin
71,597
62,795
0
1,669
30,542
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
47,237
37,334
13,996
24,937
72,142
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Neøna
Fernando
26,559
11,851
0
3,845
72,401
60,417
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Koga
Nìna
Koga
57,589
51,589
0
6,158
43,201
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
7,404
7,404
107,930
8,128
9,218
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Imani
TTraw
Imani
62,639
44,149
0
1,492
43,760
1,277
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
63,810
40,340
0
2,580
46,372
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Corvus
Trifo
Corvus
1,113
1,113
79,754
11,869
32,036
2,590
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Ying
Yapko
Ying
36,717
14,717
25,434
13,173
50,552
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
auTistik
Tiberius
63,124
42,771
0
4,627
37,565
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role