Player Matchup

Fernando
Fernando
Gold I
EIeonora
Fernando
Gold I
Level 33
Champion Stats
4W - 2L
1,791 SR
Queue Stats
22W - 15L
1,607 Elo+
Party 1
Ash
Ash
Platinum I
LunaXStella
Ash
Platinum I
Level 20
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,764 Elo+
Party 1
Ying
Ying
Platinum I
PinguimTriste
Ying
Platinum I
Level 72
Champion Stats
14W - 9L
1,681 SR
Queue Stats
109W - 83L
1,601 Elo+
Solo
Sha Lin
Sha Lin
Qualifying
pantherxx
Sha Lin
Qualifying
Level 496
Champion Stats
1W - 3L
1,643 SR
Queue Stats
18W - 16L
1,647 Elo+
Party 1
Maeve
Maeve
Platinum I
ƒabiénne
Maeve
Platinum I
Level 23
Champion Stats
5W - 3L
1,874 SR
Queue Stats
12W - 10L
1,764 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,698 SR
1,677 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 584
1,651 SR
1,654 Elo+
Evie
Evie
Diamond IV
BigDaddyDub
Evie
Diamond IV
Level 41
Champion Stats
4W - 7L
1,637 SR
Queue Stats
19W - 18L
1,652 Elo+
Party 3
Grohk
Grohk
Platinum I
MediumPupper
Grohk
Platinum I
Level 600
Champion Stats
2W - 2L
1,636 SR
Queue Stats
147W - 122L
1,655 Elo+
Party 2
Corvus
Corvus
Platinum I
PixaHixa
Corvus
Platinum I
Level 999
Champion Stats
7W - 4L
1,686 SR
Queue Stats
585W - 541L
1,700 Elo+
Party 3
Makoa
Makoa
Platinum IV
mendedeesnei2
Makoa
Platinum IV
Level 999
Champion Stats
31W - 23L
1,685 SR
Queue Stats
161W - 139L
1,653 Elo+
Party 2
Jenos
Jenos
Gold V
s00perw00fer
Jenos
Gold V
Level 283
Champion Stats
21W - 23L
1,611 SR
Queue Stats
69W - 61L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
EIeonora
Fernando
21
6 / 6 / 22
3,864
276
78,674
79,415
70,093
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

17
3 / 2 / 18
3,711
265
57,706
45,223
13,748
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

55
0 / 7 / 21
3,417
244
14,973
30,650
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Sha Lin
pantherxx
Sha Lin
48
12 / 4 / 13
3,874
277
103,806
38,776
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.1s.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Maeve
14
22 / 5 / 13
4,046
289
93,446
36,562
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
AndroxusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
8 / 6 / 2
2,461
176
49,479
39,541
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

56
4 / 9 / 13
3,914
280
57,470
90,185
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Corvus
PixaHixa
Corvus
60
2 / 7 / 13
890
64
24,406
27,892
1,040
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

58
7 / 9 / 7
4,252
304
69,116
144,091
99,814
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

46
3 / 12 / 10
3,141
224
30,155
46,896
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 58s
Objective Time
4m 41s
130
Kill Participation
69
43
Kills
24
24
Deaths
43
87
Assists
45
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
W
Fernando
EIeonora
Fernando
6
6
22
2.83
W
3
2
18
6
L
4
9
13
1.17
W
0
7
21
1.5
L
Corvus
PixaHixa
Corvus
2
7
13
1.21
L
7
9
7
1.17
W
Sha Lin
pantherxx
Sha Lin
12
4
13
4.63
L
3
12
10
0.67
W
Maeve
22
5
13
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

348,605
Damage
230,626
230,626
Taken
348,605
83,841
Shielding
100,854
142,597
Healing
214,846
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,479
45,419
0
6,836
39,541
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
EIeonora
Fernando
78,674
55,319
300
9,513
79,415
70,093
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
57,706
53,604
0
818
45,223
13,748

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
57,470
36,645
68,696
55,300
90,185
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
14,973
14,973
101,903
15,094
30,650
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
PixaHixa
Corvus
24,406
15,807
35,114
4,681
27,892
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
69,116
64,098
0
9,096
144,091
99,814
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Sha Lin
pantherxx
Sha Lin
103,806
94,849
30
5,279
38,776
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
30,155
19,752
31,226
3,897
46,896
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
93,446
91,088
0
9,660
36,562
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role