Player Matchup

Dredge
Dredge
ABN918
Dredge
Level 28
Champion Stats
3W - 2L
1,302 SR
Queue Stats
33W - 40L
1,453 Elo+
Party 1
Tyra
Tyra
Grandpa1833
Tyra
Level 238
Champion Stats
116W - 106L
1,539 SR
Queue Stats
514W - 490L
1,470 Elo+
Party 1
Vora
Vora
JbugDaGoat
Vora
Level 74
Champion Stats
2W - 5L
1,332 SR
Queue Stats
137W - 135L
1,478 Elo+
Solo
Ying
Ying
Niishi_West_
Ying
Level 43
Champion Stats
3W - 1L
1,739 SR
Queue Stats
5W - 11L
1,438 Elo+
Solo
Khan
Khan
haruxsuh
Khan
Level 40
Champion Stats
8W - 6L
1,262 SR
Queue Stats
55W - 63L
1,380 Elo+
Solo
Team Averages
Level 85
1,435 SR
1,444 Elo+

VS

Team Averages
Level 97
1,427 SR
1,398 Elo+
Tiberius
Tiberius
CyberSoul117
Tiberius
Level 264
Champion Stats
6W - 9L
1,499 SR
Queue Stats
792W - 823L
1,440 Elo+
Solo
Ying
Ying
Hex_TeaBagel
Ying
Level 114
Champion Stats
13W - 22L
1,428 SR
Queue Stats
339W - 349L
1,523 Elo+
Solo
Ruckus
Ruckus
Kalamity237
Ruckus
Level 33
Champion Stats
6W - 4L
1,559 SR
Queue Stats
35W - 44L
1,446 Elo+
Party 2
Furia
Furia
dmiddle28
Furia
Level 37
Champion Stats
0W - 2L
1,232 SR
Queue Stats
38W - 42L
1,474 Elo+
Party 2
Vora
Vora
iTzGali13884
Vora
Level 36
Champion Stats
0W - 2L
1,417 SR
Queue Stats
2W - 5L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
ABN918
Dredge
16
8 / 18 / 12
5,235
327
90,698
56,148
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

52
22 / 17 / 13
5,876
367
138,930
74,796
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 40% for 4s after using Fire Bomb.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

50
12 / 16 / 14
4,312
270
81,634
62,461
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

15
7 / 15 / 21
4,502
281
74,347
62,306
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Khan
21
2 / 10 / 9
4,514
282
16,478
105,890
179,520
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
CyberSoul117
Tiberius
60
29 / 9 / 21
4,344
272
94,841
64,187
0
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

40
11 / 10 / 39
4,022
251
58,351
58,165
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Ruckus
24
0 / 13 / 29
3,139
196
32,163
133,905
18,350
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Furia
dmiddle28
Furia
30
12 / 10 / 36
3,864
242
50,348
63,874
4,100
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

26
24 / 9 / 26
4,485
280
125,898
81,956
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 21s
Objective Time
8m 53s
120
Kill Participation
227
51
Kills
76
76
Deaths
51
69
Assists
151
Player
Kills
Deaths
Assists
KDA
W
Dredge
ABN918
Dredge
8
18
12
0.78
L
Tiberius
CyberSoul117
Tiberius
29
9
21
4.39
W
22
17
13
1.68
L
11
10
39
3.05
W
12
16
14
1.19
L
Ruckus
0
13
29
1.12
W
7
15
21
1.17
L
Furia
dmiddle28
Furia
12
10
36
3
W
Khan
2
10
9
0.65
L
24
9
26
4.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

402,087
Damage
361,601
361,601
Taken
402,087
179,520
Shielding
22,450
131,793
Healing
245,905
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
ABN918
Dredge
90,698
83,238
0
0
56,148
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Tiberius
CyberSoul117
Tiberius
94,841
67,390
0
13,818
64,187
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
138,930
86,263
0
447
74,796
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
58,351
34,673
97,822
26,676
58,165
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
81,634
63,993
0
12,110
62,461
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ruckus
32,163
25,614
0
7,411
133,905
18,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
74,347
35,468
50,039
25,568
62,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Furia
dmiddle28
Furia
50,348
34,017
68,959
18,114
63,874
4,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
16,478
12,311
8,152
35,477
105,890
179,520
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
125,898
94,438
0
13,105
81,956
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role