Player Matchup

Bomb King
Bomb King
FightermanTV
Bomb King
Level 140
Champion Stats
72W - 50L
1,607 SR
Queue Stats
84W - 66L
1,569 Elo+
Party 1
Strix
Strix
JScorpionKing
Strix
Level 109
Champion Stats
12W - 18L
1,466 SR
Queue Stats
391W - 406L
1,591 Elo+
Party 1
Pip
Pip
KlNKY POPE
Pip
Level 240
Champion Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,605 Elo+
Party 1
VII
VII
SyLo Shadow
VII
Level 182
Champion Stats
79W - 84L
1,552 SR
Queue Stats
406W - 386L
1,561 Elo+
Party 1
Fernando
Fernando
Ven0m42o
Fernando
Level 720
Champion Stats
0W - 3L
1,341 SR
Queue Stats
445W - 422L
1,580 Elo+
Party 1
Team Averages
Level 278
1,493 SR
1,581 Elo+

VS

Team Averages
Level 359
1,552 SR
1,541 Elo+
Grover
Grover
A_R_M_Y_19497808
Grover
Level 139
Champion Stats
15W - 16L
1,540 SR
Queue Stats
464W - 423L
1,560 Elo+
Solo
Jenos
Jenos
Down2Buck
Jenos
Level 421
Champion Stats
19W - 29L
1,477 SR
Queue Stats
216W - 234L
1,501 Elo+
Solo
Koga
Koga
Gordoflas
Koga
Level 999
Champion Stats
28W - 21L
1,644 SR
Queue Stats
701W - 749L
1,575 Elo+
Solo
Octavia
Octavia
Its----Helo_
Octavia
Level 67
Champion Stats
1W - 2L
1,548 SR
Queue Stats
41W - 28L
1,574 Elo+
Solo
Fernando
Fernando
ttvlibra
Fernando
Level 168
Champion Stats
305W - 259L
1,551 SR
Queue Stats
427W - 405L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
FightermanTV
Bomb King
35
8 / 8 / 5
2,564
256
58,554
48,433
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

53
1 / 6 / 6
1,615
162
43,004
27,065
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 10 Ammo every 2s.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 10%.

Level 1

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 20% Lifesteal for 3s.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

53
2 / 8 / 4
2,141
214
20,571
37,086
19,030
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

40
5 / 7 / 5
1,903
190
51,226
29,219
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
Ven0m42o
Fernando
58
1 / 7 / 4
2,146
215
40,741
81,858
76,046
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 5 / 22
4,523
452
25,793
37,257
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Jenos
Down2Buck
Jenos
59
11 / 4 / 13
3,221
322
49,019
27,964
0
Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Koga
59
10 / 1 / 12
3,139
314
56,741
34,280
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Octavia
Its----Helo_
Octavia
41
9 / 5 / 10
3,239
324
50,297
33,144
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Fernando
ttvlibra
Fernando
32
3 / 2 / 10
3,658
366
41,811
81,451
135,656
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 17s
Objective Time
11m 55s
41
Kill Participation
103
17
Kills
36
36
Deaths
17
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
5
22
2.8
W
Jenos
Down2Buck
Jenos
11
4
13
4.38
L
Bomb King
FightermanTV
Bomb King
8
8
5
1.31
W
Koga
10
1
12
16
W
Octavia
Its----Helo_
Octavia
9
5
10
2.8
L
1
6
6
0.67
L
2
8
4
0.5
L
5
7
5
1.07
L
Fernando
Ven0m42o
Fernando
1
7
4
0.43
W
Fernando
ttvlibra
Fernando
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,096
Damage
223,661
223,661
Taken
214,096
95,076
Shielding
135,656
111,872
Healing
157,134
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,793
18,523
77,531
18,907
37,257
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Jenos
Down2Buck
Jenos
49,019
42,863
41,777
5,409
27,964
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
FightermanTV
Bomb King
58,554
47,951
0
4,678
48,433
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Koga
56,741
50,744
0
6,177
34,280
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
Its----Helo_
Octavia
50,297
48,064
1,225
3,386
33,144
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
43,004
41,985
0
3,132
27,065
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
20,571
18,088
73,215
19,192
37,086
19,030
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
51,226
47,052
0
7,737
29,219
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Ven0m42o
Fernando
40,741
27,803
0
3,918
81,858
76,046

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
ttvlibra
Fernando
41,811
25,698
0
2,722
81,451
135,656
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role