Player Matchup

Fernando
Fernando
BrYk2012
Fernando
Level 20
Champion Stats
11W - 6L
1,658 SR
Queue Stats
15W - 15L
1,538 Elo+
Party 2
Viktor
Viktor
EricTheCableGuy
Viktor
Level 70
Champion Stats
10W - 8L
1,555 SR
Queue Stats
73W - 66L
1,573 Elo+
Party 2
Io
Io
IamADemocrat
Io
Level 17
Champion Stats
9W - 5L
1,668 SR
Queue Stats
10W - 6L
1,562 Elo+
Party 2
Skye
Skye
MPVIBIN
Skye
Level 97
Champion Stats
13W - 8L
1,698 SR
Queue Stats
92W - 78L
1,584 Elo+
Party 2
Tiberius
Tiberius
RoughHandJob
Tiberius
Level 88
Champion Stats
38W - 23L
1,643 SR
Queue Stats
86W - 70L
1,584 Elo+
Party 2
Team Averages
Level 58
1,644 SR
1,568 Elo+

VS

Team Averages
Level 427
1,603 SR
1,570 Elo+
Ying
Ying
H2Bojack
Ying
Level 332
Champion Stats
20W - 21L
1,497 SR
Queue Stats
942W - 920L
1,575 Elo+
Party 1
Torvald
Torvald
HuezoEterno
Torvald
Level 939
Champion Stats
2W - 0L
1,775 SR
Queue Stats
139W - 132L
1,618 Elo+
Solo
VII
VII
PYMETA
VII
Level 189
Champion Stats
3W - 0L
1,500 SR
Queue Stats
35W - 43L
1,534 Elo+
Solo
Raum
Raum
TortheSlayer
Raum
Level 621
Champion Stats
25W - 19L
1,670 SR
Queue Stats
127W - 123L
1,599 Elo+
Party 1
Grover
Grover
ViolentlyCreamy
Grover
Level 53
Champion Stats
12W - 11L
1,570 SR
Queue Stats
73W - 92L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BrYk2012
Fernando
7
0 / 8 / 3
1,991
221
34,823
74,213
61,110
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

34
4 / 10 / 5
2,010
223
56,116
39,213
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

On The Move

On The Move

Frag Grenade

Gain 8% Movement Speed for 2s after using Frag Grenade.

Level 1

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

7
2 / 8 / 7
1,837
204
23,930
24,943
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Skye
MPVIBIN
Skye
46
8 / 12 / 7
2,417
269
58,785
49,660
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Tiberius
RoughHandJob
Tiberius
33
4 / 12 / 3
2,092
232
44,913
34,817
7,940
Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
60
6 / 2 / 17
2,660
296
33,909
25,870
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Torvald
HuezoEterno
Torvald
60
19 / 1 / 12
3,338
371
56,551
24,806
102,073
Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

VII
PYMETA
VII
54
21 / 4 / 9
3,293
366
76,602
36,272
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
2 / 3 / 25
3,143
349
31,089
91,459
13,633
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

13
2 / 8 / 19
2,622
291
24,695
40,160
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 43s
Objective Time
9m 56s
43
Kill Participation
132
18
Kills
50
50
Deaths
18
25
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fernando
BrYk2012
Fernando
0
8
3
0.19
L
4
10
5
0.65
W
Ying
6
2
17
7.25
W
Torvald
HuezoEterno
Torvald
19
1
12
25
L
2
8
7
0.69
L
Skye
MPVIBIN
Skye
8
12
7
0.96
W
VII
PYMETA
VII
21
4
9
6.38
L
Tiberius
RoughHandJob
Tiberius
4
12
3
0.46
W
2
3
25
4.83
W
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,567
Damage
222,846
222,846
Taken
218,567
69,050
Shielding
115,706
84,124
Healing
125,920
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BrYk2012
Fernando
34,823
27,866
0
2,033
74,213
61,110
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
56,116
32,888
0
11,829
39,213
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
33,909
8,395
37,592
9,361
25,870
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Torvald
HuezoEterno
Torvald
56,551
47,958
0
0
24,806
102,073
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
23,930
20,130
38,327
6,057
24,943
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Skye
MPVIBIN
Skye
58,785
42,388
7,426
14,937
49,660
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
VII
PYMETA
VII
76,602
73,992
600
5,732
36,272
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
RoughHandJob
Tiberius
44,913
27,599
0
3,515
34,817
7,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
31,089
19,721
14,346
16,324
91,459
13,633
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,695
20,934
28,621
13,344
40,160
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role