Player Matchup
VS
Match Stats
Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4
Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 10%.
Level 1
Cooled Mags
Quick Switch
Your inactive weapon generates 4 Ammo every 2s.
Level 2
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 4.
Level 4
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Encouragement
Armor
Reduce your active Cooldowns by 4s after getting an Elimination.
Level 4
Pursuit
Shatter
Increase the Movement Speed of Illusions by 16% during Shatter.
Level 2
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Elemental Grace
Armor
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Level 5
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1s.
Level 2
Affinity
Elemental Shift
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Level 3
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 18%.
Level 3
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2
Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1
Overwhelming Presence
Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
Level 4
Ad Eternum
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Level 1
Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Solemn Watch
Increase the distance traveled by Conviction by 12%.
Level 2
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Level 3
Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4
Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.4s.
Level 4
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Lessons of the Past
Setback
Gain a 400-Health Shield for 3s after hitting an enemy with Setback.
Level 4
Lost Legacy
Stasis Field
Heal for 400 every 1s for 3s after activating Stasis Field.
Level 5
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 0.5s.
Level 1
Hell Hunter
Weapon
Generate 2 Ammo after hitting a fully-charged weapon shot.
Level 2
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Level 3
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4
Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1
Platemail
Armor
Increase your maximum Health by 600.
Level 4
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Revenant
Armor
Increase your maximum Health by 100.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Agony
Restore Soul
For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.
Level 1
Vantage Point
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Level 4
High Ground
Increase the jump strength of Octavia's Commanding Leap by 5%.
Level 1
Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4
Determined Defense
Armor
Increase your maximum Health by 150.
Level 3
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Glyph of Freedom
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
Winddancer
Protection
Increase the Movement Speed of your Protection target by 50% for 2s.
Level 5
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
Arcane Etching
Nullify
Gain a 200-Health Shield after activating Nullify.
Level 2
Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.