Player Matchup

Saati
Saati
Gold V
FredusFerdinand
Saati
Gold V
Level 72
Champion Stats
2W - 3L
1,437 SR
Queue Stats
15W - 18L
1,332 Elo+
Solo
Inara
Inara
Gold V
Kyxaee
Inara
Gold V
Level 83
Champion Stats
9W - 14L
1,521 SR
Queue Stats
53W - 56L
1,508 Elo+
Solo
Barik
Barik
Silver II
OYPATRA
Barik
Silver II
Level 221
Champion Stats
10W - 5L
1,703 SR
Queue Stats
93W - 89L
1,443 Elo+
Solo
Corvus
Corvus
Gold IV
crazyroyale tv
Corvus
Gold IV
Level 281
Champion Stats
36W - 32L
1,592 SR
Queue Stats
456W - 436L
1,481 Elo+
Solo
Talus
Talus
Bronze I
furmini
Talus
Bronze I
Level 47
Champion Stats
3W - 2L
1,425 SR
Queue Stats
70W - 96L
1,308 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,536 SR
1,414 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,553 SR
1,418 Elo+
Dredge
Dredge
Silver I
Hitepion
Dredge
Silver I
Level 196
Champion Stats
13W - 23L
1,436 SR
Queue Stats
204W - 206L
1,385 Elo+
Party 1
Atlas
Atlas
Silver III
Korse5
Atlas
Silver III
Level 110
Champion Stats
3W - 4L
1,581 SR
Queue Stats
64W - 69L
1,344 Elo+
Party 1
Fernando
Fernando
Bronze IV
ZackWolf75
Fernando
Bronze IV
Level 41
Champion Stats
1W - 1L
1,749 SR
Queue Stats
12W - 11L
1,361 Elo+
Party 1
Ying
Ying
Qualifying
silviothadeu
Ying
Qualifying
Level 183
Champion Stats
0W - 1L
1,756 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vatu
Vatu
Qualifying
younesleboss05
Vatu
Qualifying
Level 53
Champion Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
11 / 3 / 18
3,026
378
62,884
28,990
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
Kyxaee
Inara
44
7 / 1 / 20
2,727
341
54,848
62,632
14,339
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Barik
OYPATRA
Barik
56
5 / 1 / 14
2,760
345
25,989
39,651
67,624
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

31
13 / 0 / 22
3,145
393
34,202
8,015
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Talus
furmini
Talus
34
6 / 4 / 4
1,987
248
21,887
18,706
0
Daredevil

Daredevil

Blitz Upper

Heal for 210 after activating Blitz Upper.

Level 3

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 60%

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Bans
MojiGrohk
Team 1 Score

4

VS

Team 2 Score

0

Bans
EvieNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Hitepion
Dredge
59
5 / 4 / 2
2,086
261
82,885
17,504
900
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Atlas
Korse5
Atlas
50
3 / 9 / 1
1,741
218
22,427
73,540
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
ZackWolf75
Fernando
33
0 / 9 / 2
1,598
200
15,772
60,886
64,449
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
1 / 7 / 2
1,229
154
22,157
20,852
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

55
0 / 13 / 1
950
119
14,753
27,028
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 16s
Objective Time
3m 8s
120
Kill Participation
17
42
Kills
9
9
Deaths
42
78
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
3
18
6.67
L
Dredge
Hitepion
Dredge
5
4
2
1.5
L
Atlas
Korse5
Atlas
3
9
1
0.39
W
Inara
Kyxaee
Inara
7
1
20
17
W
Barik
OYPATRA
Barik
5
1
14
12
L
Fernando
ZackWolf75
Fernando
0
9
2
0.11
W
13
0
22
24
W
Talus
furmini
Talus
6
4
4
2
L
1
7
2
0.29
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,810
Damage
157,994
157,994
Taken
199,810
81,963
Shielding
65,349
115,891
Healing
32,827
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,884
48,540
780
2,178
28,990
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Dredge
Hitepion
Dredge
82,885
50,883
0
2,661
17,504
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Atlas
Korse5
Atlas
22,427
22,427
0
6,838
73,540
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Inara
Kyxaee
Inara
54,848
42,758
0
3,140
62,632
14,339
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
OYPATRA
Barik
25,989
25,989
0
6,818
39,651
67,624

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
ZackWolf75
Fernando
15,772
13,041
0
3,651
60,886
64,449
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
34,202
27,641
94,794
5,387
8,015
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Talus
furmini
Talus
21,887
20,682
243
2,551
18,706
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
22,157
22,157
15,449
2,739
20,852
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,753
7,241
0
1,489
27,028
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role