Player Matchup

Inara
Inara
Dast9505
Inara
Level 417
Champion Stats
95W - 65L
1,691 SR
Queue Stats
307W - 275L
1,606 Elo+
Party 3
Rei
Rei
EMontoyaM
Rei
Level 421
Champion Stats
59W - 41L
1,720 SR
Queue Stats
400W - 357L
1,581 Elo+
Party 3
Kasumi
Kasumi
FireMage34
Kasumi
Level 123
Champion Stats
11W - 10L
1,582 SR
Queue Stats
102W - 103L
1,524 Elo+
Party 1
Cassie
Cassie
capsinheroe
Cassie
Level 91
Champion Stats
19W - 35L
1,455 SR
Queue Stats
239W - 238L
1,584 Elo+
Solo
Grohk
Grohk
lightingM79
Grohk
Level 114
Champion Stats
12W - 8L
1,582 SR
Queue Stats
83W - 81L
1,506 Elo+
Party 1
Team Averages
Level 233
1,606 SR
1,560 Elo+

VS

Team Averages
Level 243
1,606 SR
1,567 Elo+
VII
VII
GossPel
VII
Level 550
Champion Stats
20W - 19L
1,596 SR
Queue Stats
377W - 352L
1,614 Elo+
Party 2
Seris
Seris
JuggerButt90000
Seris
Level 83
Champion Stats
8W - 7L
1,738 SR
Queue Stats
34W - 31L
1,565 Elo+
Solo
Jenos
Jenos
Piloto_000
Jenos
Level 392
Champion Stats
89W - 71L
1,618 SR
Queue Stats
399W - 369L
1,596 Elo+
Party 2
Io
Io
Shade8824
Io
Level 46
Champion Stats
49W - 36L
1,572 SR
Queue Stats
54W - 53L
1,511 Elo+
Solo
Octavia
Octavia
romidoeiro
Octavia
Level 143
Champion Stats
28W - 31L
1,504 SR
Queue Stats
758W - 755L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Dast9505
Inara
59
3 / 11 / 9
2,866
261
36,005
114,582
22,875
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

55
1 / 11 / 4
2,387
217
27,373
52,149
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Kasumi
FireMage34
Kasumi
45
1 / 16 / 4
2,008
183
32,957
55,543
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Cassie
34
12 / 9 / 1
3,021
275
52,832
41,312
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

45
0 / 12 / 9
2,545
231
16,147
66,233
5,680
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 600-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
60
14 / 5 / 17
3,926
357
71,560
42,400
1,285
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

54
9 / 3 / 24
4,378
398
64,954
40,914
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Jenos
60
12 / 3 / 32
4,207
382
45,692
25,830
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

10
6 / 3 / 28
4,094
372
49,173
28,273
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Octavia
romidoeiro
Octavia
35
18 / 3 / 19
4,491
408
98,440
27,897
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 16s
Objective Time
10m 2s
44
Kill Participation
179
17
Kills
59
59
Deaths
17
27
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Inara
Dast9505
Inara
3
11
9
0.68
L
1
11
4
0.27
L
Kasumi
FireMage34
Kasumi
1
16
4
0.19
W
VII
14
5
17
4.5
W
9
3
24
7
W
Jenos
12
3
32
9.33
W
6
3
28
6.67
L
Cassie
12
9
1
1.39
L
0
12
9
0.38
W
Octavia
romidoeiro
Octavia
18
3
19
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,314
Damage
329,819
329,819
Taken
165,314
28,555
Shielding
1,285
159,202
Healing
116,002
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Dast9505
Inara
36,005
27,375
0
3,587
114,582
22,875
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,373
15,761
64,081
17,570
52,149
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
FireMage34
Kasumi
32,957
21,729
0
4,158
55,543
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
VII
71,560
66,947
0
461
42,400
1,285
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
64,954
56,420
15,318
7,859
40,914
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
45,692
25,523
32,804
9,279
25,830
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
49,173
46,548
33,921
13,823
28,273
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Cassie
52,832
46,277
0
6,441
41,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
16,147
10,897
41,048
22,317
66,233
5,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
romidoeiro
Octavia
98,440
95,280
366
2,171
27,897
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role