Player Matchup

Cassie
Cassie
Platinum I
AlexeyBarmaley
Cassie
Platinum I
Level 434
Champion Stats
69W - 76L
1,574 SR
Queue Stats
746W - 719L
1,515 Elo+
Party 1
Koga
Koga
Platinum V
MoJIekyJI9pHbIu
Koga
Platinum V
Level 732
Champion Stats
151W - 89L
1,744 SR
Queue Stats
2,054W - 1,982L
1,504 Elo+
Solo
Inara
Inara
Gold III
RevengeReaper
Inara
Gold III
Level 999
Champion Stats
244W - 219L
1,610 SR
Queue Stats
1,110W - 1,099L
1,522 Elo+
Party 1
Khan
Khan
Diamond V
Veihm
Khan
Diamond V
Level 361
Champion Stats
5W - 7L
1,450 SR
Queue Stats
409W - 380L
1,553 Elo+
Party 2
Corvus
Corvus
Platinum IV
la_pouff-_-
Corvus
Platinum IV
Level 187
Champion Stats
8W - 7L
1,585 SR
Queue Stats
603W - 611L
1,601 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 543
1,593 SR
1,539 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 488
1,570 SR
1,513 Elo+
Barik
Barik
Gold IV
BloodyLenchik
Barik
Gold IV
Level 223
Champion Stats
15W - 12L
1,681 SR
Queue Stats
353W - 359L
1,476 Elo+
Solo
Kasumi
Kasumi
Platinum I
DiamondDragon5
Kasumi
Platinum I
Level 999
Champion Stats
38W - 34L
1,576 SR
Queue Stats
190W - 160L
1,694 Elo+
Party 3
Maeve
Maeve
Gold I
GOTHBÆ
Maeve
Gold I
Level 999
Champion Stats
15W - 19L
1,590 SR
Queue Stats
76W - 63L
1,565 Elo+
Party 3
Jenos
Jenos
Gold V
OuchThatHurt412
Jenos
Gold V
Level 78
Champion Stats
3W - 3L
1,662 SR
Queue Stats
15W - 18L
1,457 Elo+
Solo
Ash
Ash
Gold V
xxXALFOLABIXxx
Ash
Gold V
Level 142
Champion Stats
2W - 8L
1,339 SR
Queue Stats
75W - 88L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 10 / 20
4,760
280
100,810
65,009
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
17 / 10 / 21
1,957
115
113,055
82,274
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
11 / 7 / 24
4,476
263
85,423
101,525
16,618
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Khan
Veihm
Khan
59
14 / 5 / 22
4,666
274
96,485
107,906
41,615
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Corvus
57
3 / 10 / 34
5,508
324
15,865
37,904
1,170
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
LianBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 16 / 13
3,451
203
58,863
99,544
93,490
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
16 / 12 / 16
4,036
237
98,924
73,619
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Maeve
GOTHBÆ
Maeve
57
16 / 7 / 6
3,786
223
95,150
50,572
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

55
4 / 6 / 24
3,865
227
62,130
45,132
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
3 / 20 / 12
3,329
196
79,551
142,771
57,577
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 1s
Objective Time
6m 7s
182
Kill Participation
113
61
Kills
42
42
Deaths
61
121
Assists
71
Player
Kills
Deaths
Assists
KDA
W
16
10
20
2.6
L
3
16
13
0.59
L
16
12
16
2
L
Maeve
GOTHBÆ
Maeve
16
7
6
2.71
W
17
10
21
2.75
L
4
6
24
2.67
W
11
7
24
3.29
W
Khan
Veihm
Khan
14
5
22
5
W
Corvus
3
10
34
2
L
3
20
12
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

411,638
Damage
394,618
394,618
Taken
411,638
59,403
Shielding
151,067
227,914
Healing
192,382
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
100,810
85,021
0
2,976
65,009
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
58,863
58,863
0
14,259
99,544
93,490
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
98,924
75,927
0
11,360
73,619
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Maeve
GOTHBÆ
Maeve
95,150
86,247
0
15,467
50,572
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
113,055
107,985
0
3,481
82,274
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
62,130
45,632
119,863
29,915
45,132
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

W
85,423
63,295
0
13,155
101,525
16,618
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Khan
Veihm
Khan
96,485
88,919
13,451
21,613
107,906
41,615

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Corvus
15,865
14,747
161,806
11,432
37,904
1,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
79,551
66,371
0
1,518
142,771
57,577
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role