Player Matchup
VS
Match Stats
Dire Need
Shield
Increase your Movement Speed by 24% while using Shield.
Level 3
Cavalier
Armor
Increase your maximum Health by 300.
Level 2
Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Apex Predator
Armor
Increase your maximum Health by 150.
Level 3
Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3
Decimate
Salvo
Increase the explosion radius of Salvo by 30%.
Level 2
Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4
Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3
W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1
Clean Shots
Reduce your weapon recoil by 20% while using Commanding Leap.
Level 1
Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4
Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3
Overwhelming Force
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 3
Determined Defense
Armor
Increase your maximum Health by 200.
Level 4
Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1
Level 1
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Level 5
Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.
Level 3
Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Level 3
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Level 5
Level 1
Level 1
Level 4
Level 4
Level 1
Flora
Armor
Increase your maximum Health by 150.
Level 3
Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4
Antics
Weapon
Increase your Reload Speed by 10%.
Level 2
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 0.8s.
Level 1
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Morning Breath
Familiar Spit
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Level 4
Greater Good
Familiar Spit
Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.
Level 3
Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Symbiotic
Armor
Increase the Healing you receive by 21% while at or below 50% Health.
Level 3
Glimmer
Magic Barrier
Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.
Level 2
Boom Boom
Weapon
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
Level 1
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.4s.
Level 4
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 2s.
Level 2
Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.