Player Matchup

Mal'Damba
Mal'Damba
CidExter
Mal'Damba
Level 999
Champion Stats
12W - 21L
1,522 SR
Queue Stats
1,415W - 1,352L
1,611 Elo+
Party 1
Moji
Moji
Osalabi
Moji
Level 920
Champion Stats
4W - 2L
1,848 SR
Queue Stats
530W - 523L
1,726 Elo+
Solo
Lian
Lian
prodABS
Lian
Level 999
Champion Stats
26W - 26L
1,704 SR
Queue Stats
2,807W - 1,696L
1,701 Elo+
Party 1
Azaan
Azaan
weiro
Azaan
Level 999
Champion Stats
211W - 144L
1,712 SR
Queue Stats
1,418W - 1,271L
1,653 Elo+
Party 1
Seris
Seris
åsphyxia
Seris
Level 999
Champion Stats
46W - 31L
1,679 SR
Queue Stats
1,380W - 792L
1,705 Elo+
Party 1
Team Averages
Level 983
1,693 SR
1,679 Elo+

VS

Team Averages
Level 772
1,801 SR
1,936 Elo+
Vatu
Vatu
Blairen
Vatu
Level 538
Champion Stats
2W - 5L
1,478 SR
Queue Stats
142W - 133L
1,590 Elo+
Solo
Mal'Damba
Mal'Damba
Cheshirkaa
Mal'Damba
Level 999
Champion Stats
70W - 55L
1,766 SR
Queue Stats
1,762W - 1,051L
2,030 Elo+
Party 2
Atlas
Atlas
Ennb淵火
Atlas
Level 999
Champion Stats
433W - 164L
2,065 SR
Queue Stats
1,640W - 1,023L
2,039 Elo+
Party 2
Azaan
Azaan
RaventricFan
Azaan
Level 324
Champion Stats
87W - 15L
1,933 SR
Queue Stats
1,090W - 343L
1,977 Elo+
Party 2
Octavia
Octavia
ÅrchangelGabriel
Octavia
Level 999
Champion Stats
20W - 5L
1,764 SR
Queue Stats
995W - 505L
2,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CidExter
Mal'Damba
60
1 / 8 / 13
2,264
189
43,379
65,585
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Moji
Osalabi
Moji
60
9 / 15 / 3
2,368
197
49,888
72,329
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Lian
prodABS
Lian
60
6 / 9 / 4
2,285
190
73,602
58,889
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Azaan
weiro
Azaan
57
5 / 4 / 9
2,663
222
93,176
124,894
21,855
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Seris
åsphyxia
Seris
59
0 / 1 / 18
2,823
235
30,972
18,232
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Blairen
Vatu
60
6 / 7 / 10
4,884
407
46,653
46,235
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Shadow Garrote

Shadow Garrote

Armor

Generate 5% Ultimate charge for each enemy hit with your Ultimate.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Mal'Damba
Cheshirkaa
Mal'Damba
59
2 / 2 / 23
4,700
392
20,035
17,962
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 40%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Atlas
60
17 / 3 / 11
4,477
373
86,389
86,093
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

60
7 / 3 / 14
4,780
398
93,629
93,689
37,735
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 1.25s.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

60
5 / 6 / 19
4,035
336
93,223
47,038
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 33s
Objective Time
9m 46s
68
Kill Participation
114
21
Kills
37
37
Deaths
21
47
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Vatu
Blairen
Vatu
6
7
10
1.57
W
Mal'Damba
Cheshirkaa
Mal'Damba
2
2
23
6.75
L
Mal'Damba
CidExter
Mal'Damba
1
8
13
0.94
W
Atlas
17
3
11
7.5
L
Moji
Osalabi
Moji
9
15
3
0.7
W
7
3
14
4.67
L
Lian
prodABS
Lian
6
9
4
0.89
L
Azaan
weiro
Azaan
5
4
9
2.38
W
5
6
19
2.42
L
Seris
åsphyxia
Seris
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,017
Damage
339,929
339,929
Taken
291,017
21,855
Shielding
37,735
237,608
Healing
197,752
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vatu
Blairen
Vatu
46,653
32,317
0
17,722
46,235
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Mal'Damba
Cheshirkaa
Mal'Damba
20,035
6,502
154,528
12,691
17,962
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
CidExter
Mal'Damba
43,379
24,550
37,747
12,066
65,585
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
86,389
86,389
0
0
86,093
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Moji
Osalabi
Moji
49,888
49,888
1,953
2,112
72,329
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
93,629
76,377
0
4,196
93,689
37,735

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Lian
prodABS
Lian
73,602
71,220
0
196
58,889
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
weiro
Azaan
93,176
76,075
0
20,432
124,894
21,855
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
93,223
89,913
760
7,855
47,038
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Seris
åsphyxia
Seris
30,972
24,866
150,057
13,045
18,232
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role