Player Matchup

Fernando
Fernando
Diamond IV
FakuZen
Fernando
Diamond IV
Level 999
Champion Stats
52W - 59L
1,648 SR
Queue Stats
533W - 507L
1,621 Elo+
Party 2
Koga
Koga
Diamond IV
MBDyanForFuture
Koga
Diamond IV
Level 76
Champion Stats
161W - 124L
1,632 SR
Queue Stats
214W - 229L
1,556 Elo+
Party 2
Azaan
Azaan
Diamond III
NerdThatsAGeek
Azaan
Diamond III
Level 425
Champion Stats
3W - 9L
1,430 SR
Queue Stats
852W - 806L
1,664 Elo+
Solo
Grover
Grover
Masters
SweeetToooth
Grover
Masters
Level 195
Champion Stats
43W - 54L
1,594 SR
Queue Stats
485W - 382L
1,627 Elo+
Party 3
Rei
Rei
Masters
iMsRias
Rei
Masters
Level 338
Champion Stats
41W - 22L
1,787 SR
Queue Stats
136W - 103L
1,700 Elo+
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 407
1,618 SR
1,634 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 706
1,636 SR
1,667 Elo+
Ash
Ash
Platinum II
DubbyThicc
Ash
Platinum II
Level 108
Champion Stats
0W - 2L
1,358 SR
Queue Stats
98W - 64L
1,668 Elo+
Party 4
Ying
Ying
Platinum I
PixaHixa
Ying
Platinum I
Level 999
Champion Stats
25W - 17L
1,688 SR
Queue Stats
585W - 541L
1,678 Elo+
Party 4
Vora
Vora
Diamond III
Sajad121499
Vora
Diamond III
Level 999
Champion Stats
85W - 74L
1,744 SR
Queue Stats
1,363W - 1,356L
1,666 Elo+
Party 1
Lex
Lex
Masters
Soxn
Lex
Masters
Level 611
Champion Stats
18W - 13L
1,725 SR
Queue Stats
457W - 400L
1,664 Elo+
Party 1
Inara
Inara
Platinum I
TrdnskY
Inara
Platinum I
Level 812
Champion Stats
3W - 7L
1,664 SR
Queue Stats
140W - 137L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FakuZen
Fernando
59
1 / 2 / 7
2,819
313
28,872
48,946
38,823
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

21
12 / 4 / 9
2,773
308
64,470
39,107
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

60
5 / 2 / 8
2,413
268
52,898
72,193
8,329
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Grover
41
2 / 3 / 21
2,925
325
33,953
44,503
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Rei
57
10 / 2 / 16
3,202
356
71,044
45,294
1,350
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bans
LianTerminus
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
4 / 3 / 3
1,840
204
70,978
63,144
12,222
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Ying
60
1 / 4 / 5
2,291
255
7,150
17,844
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
4 / 7 / 5
1,702
189
63,373
39,117
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lex
Soxn
Lex
59
3 / 9 / 6
890
99
62,393
39,934
0
Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 3%.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Inara
TrdnskY
Inara
59
1 / 7 / 5
2,027
225
46,149
91,198
5,813
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 46s
Objective Time
3m 20s
91
Kill Participation
37
30
Kills
13
13
Deaths
30
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Fernando
FakuZen
Fernando
1
2
7
2.25
W
12
4
9
4.13
W
5
2
8
4.5
L
Ying
1
4
5
0.88
L
4
7
5
0.93
L
Lex
Soxn
Lex
3
9
6
0.67
W
Grover
2
3
21
4.17
L
Inara
TrdnskY
Inara
1
7
5
0.5
W
Rei
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,237
Damage
250,043
250,043
Taken
251,237
48,502
Shielding
18,035
228,967
Healing
123,403
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
70,978
63,756
0
6,024
63,144
12,222
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
FakuZen
Fernando
28,872
19,297
0
415
48,946
38,823
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
64,470
35,892
702
9,686
39,107
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
52,898
43,714
0
13,675
72,193
8,329
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
7,150
7,150
97,360
9,046
17,844
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
63,373
42,636
0
7,173
39,117
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lex
Soxn
Lex
62,393
58,855
0
709
39,934
0

Level 1

W
Grover
33,953
27,467
88,797
27,119
44,503
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
TrdnskY
Inara
46,149
36,849
0
3,091
91,198
5,813
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Rei
71,044
52,075
67,700
20,873
45,294
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role