Player Matchup

Corvus
Corvus
Qualifying
GordaCiruela
Corvus
Qualifying
Level 128
Champion Stats
1W - 0L
1,703 SR
Queue Stats
1W - 1L
1,266 Elo+
Party 1
Tyra
Tyra
Gold III
IndustriasGunner
Tyra
Gold III
Level 553
Champion Stats
2W - 0L
1,682 SR
Queue Stats
36W - 30L
1,535 Elo+
Party 1
Ash
Ash
Silver III
IndustriasWaifu
Ash
Silver III
Level 288
Champion Stats
1W - 0L
1,519 SR
Queue Stats
44W - 44L
1,496 Elo+
Party 1
Zhin
Zhin
Gold IV
Zärek
Zhin
Gold IV
Level 999
Champion Stats
8W - 7L
1,616 SR
Queue Stats
154W - 157L
1,480 Elo+
Party 1
Fernando
Fernando
Gold V
Ästrîd
Fernando
Gold V
Level 672
Champion Stats
41W - 32L
1,561 SR
Queue Stats
149W - 157L
1,480 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 528
1,616 SR
1,451 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 220
1,536 SR
1,500 Elo+
Barik
Barik
Gold V
IamNewCrazz_-
Barik
Gold V
Level 65
Champion Stats
10W - 9L
1,631 SR
Queue Stats
83W - 64L
1,530 Elo+
Solo
Koga
Koga
Gold III
MatheusRexRex
Koga
Gold III
Level 239
Champion Stats
10W - 17L
1,497 SR
Queue Stats
328W - 304L
1,492 Elo+
Party 2
Dredge
Dredge
Gold IV
Yatomaple
Dredge
Gold IV
Level 363
Champion Stats
10W - 15L
1,499 SR
Queue Stats
194W - 180L
1,513 Elo+
Party 2
Seris
Seris
Gold V
demianchi
Seris
Gold V
Level 278
Champion Stats
17W - 31L
1,477 SR
Queue Stats
140W - 131L
1,475 Elo+
Solo
Khan
Khan
Gold V
dimetk
Khan
Gold V
Level 155
Champion Stats
34W - 33L
1,575 SR
Queue Stats
144W - 128L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
47
0 / 9 / 32
4,653
310
19,501
35,954
880
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
13 / 10 / 15
4,726
315
147,282
73,479
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
8 / 11 / 10
4,483
299
54,578
112,997
53,917
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Level 1

Zhin
Zärek
Zhin
60
25 / 10 / 15
5,161
344
128,529
63,919
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 15% for 2s after using Whirl.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
Ästrîd
Fernando
60
5 / 7 / 16
4,137
276
52,494
103,144
155,268
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
WilloDrogoz
Team 1 Score

4

VS

Team 2 Score

2

Bans
Bomb KingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
8 / 9 / 15
3,590
239
95,188
107,939
90,485
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
18 / 11 / 16
3,634
242
108,826
62,122
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
Yatomaple
Dredge
59
13 / 12 / 13
3,478
232
110,267
66,731
5,400
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Seris
demianchi
Seris
44
2 / 6 / 29
3,364
224
9,718
35,061
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Khan
dimetk
Khan
59
6 / 13 / 17
3,704
247
65,494
130,531
29,666
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 47s
Objective Time
6m 38s
139
Kill Participation
137
51
Kills
47
47
Deaths
51
88
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Corvus
0
9
32
1.78
L
8
9
15
1.72
W
13
10
15
2.05
W
8
11
10
1.18
L
18
11
16
2.36
L
Dredge
Yatomaple
Dredge
13
12
13
1.63
W
Zhin
Zärek
Zhin
25
10
15
3.25
L
Seris
demianchi
Seris
2
6
29
2.75
L
Khan
dimetk
Khan
6
13
17
1.12
W
Fernando
Ästrîd
Fernando
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

402,384
Damage
389,493
389,493
Taken
402,384
210,065
Shielding
125,551
211,897
Healing
234,221
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
19,501
13,951
176,264
8,703
35,954
880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
95,188
95,188
0
10,493
107,939
90,485
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
147,282
94,184
411
4,136
73,479
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

W
54,578
52,978
0
2,004
112,997
53,917
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
108,826
94,521
0
4,879
62,122
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
Yatomaple
Dredge
110,267
92,036
0
9,163
66,731
5,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
Zärek
Zhin
128,529
104,022
0
5,691
63,919
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Seris
demianchi
Seris
9,718
8,494
162,936
19,565
35,061
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Khan
dimetk
Khan
65,494
60,651
9,228
17,957
130,531
29,666
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
Ästrîd
Fernando
52,494
37,344
0
14,688
103,144
155,268
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role