Player Matchup

Barik
Barik
JinDooshik
Barik
Level 489
Champion Stats
13W - 13L
1,569 SR
Queue Stats
217W - 178L
1,615 Elo+
Party 1
Saati
Saati
Jonax32
Saati
Level 545
Champion Stats
5W - 4L
1,636 SR
Queue Stats
12W - 12L
1,551 Elo+
Solo
Vora
Vora
OzkrG15
Vora
Level 114
Champion Stats
2W - 0L
1,593 SR
Queue Stats
17W - 13L
1,543 Elo+
Solo
Rei
Rei
TsumirekoMei
Rei
Level 377
Champion Stats
1W - 3L
1,601 SR
Queue Stats
165W - 121L
1,649 Elo+
Party 1
Strix
Strix
japox25
Strix
Level 999
Champion Stats
26W - 32L
1,540 SR
Queue Stats
530W - 540L
1,514 Elo+
Solo
Team Averages
Level 505
1,588 SR
1,574 Elo+

VS

Team Averages
Level 334
1,573 SR
1,537 Elo+
Octavia
Octavia
MusashiNoMae
Octavia
Level 264
Champion Stats
2W - 1L
1,469 SR
Queue Stats
27W - 28L
1,540 Elo+
Solo
Buck
Buck
Numines
Buck
Level 357
Champion Stats
4W - 2L
1,732 SR
Queue Stats
41W - 39L
1,579 Elo+
Solo
Kinessa
Kinessa
hayabusa_231
Kinessa
Level 91
Champion Stats
0W - 1L
1,266 SR
Queue Stats
5W - 6L
1,341 Elo+
Solo
Corvus
Corvus
tagelias
Corvus
Level 822
Champion Stats
4W - 2L
1,794 SR
Queue Stats
244W - 186L
1,562 Elo+
Solo
Moji
Moji
xDivineFeminine
Moji
Level 138
Champion Stats
31W - 15L
1,603 SR
Queue Stats
87W - 59L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
41
4 / 0 / 6
3,400
567
9,527
6,966
7,590
Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Saati
Jonax32
Saati
58
9 / 1 / 6
2,790
465
44,195
14,516
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
OzkrG15
Vora
57
10 / 3 / 8
2,759
460
30,744
25,688
725
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
2 / 1 / 19
2,896
483
9,077
12,180
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Strix
japox25
Strix
59
3 / 1 / 5
2,355
393
27,812
9,297
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
MusashiNoMae
Octavia
57
4 / 7 / 0
2,543
424
19,716
28,165
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Buck
Numines
Buck
59
0 / 9 / 1
1,552
259
10,240
28,692
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 2s.

Level 2

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 28%.

Level 4

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Kinessa
hayabusa_231
Kinessa
45
0 / 5 / 0
2,155
359
18,829
19,871
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Corvus
tagelias
Corvus
52
0 / 2 / 2
2,285
381
1,779
15,626
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

27
2 / 5 / 4
2,613
436
18,083
29,001
0
Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
28s
72
Kill Participation
13
28
Kills
6
6
Deaths
28
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Barik
4
0
6
7
W
Saati
Jonax32
Saati
9
1
6
12
L
Octavia
MusashiNoMae
Octavia
4
7
0
0.57
L
Buck
Numines
Buck
0
9
1
0.06
W
Vora
OzkrG15
Vora
10
3
8
4.67
W
2
1
19
11.5
L
Kinessa
hayabusa_231
Kinessa
0
5
0
0
W
Strix
japox25
Strix
3
1
5
5.5
L
Corvus
tagelias
Corvus
0
2
2
0.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,355
Damage
68,647
68,647
Taken
121,355
8,315
Shielding
0
55,646
Healing
54,009
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
9,527
9,527
0
2,962
6,966
7,590

Level 1

W
Saati
Jonax32
Saati
44,195
37,622
0
1,423
14,516
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Octavia
MusashiNoMae
Octavia
19,716
18,866
35
6,993
28,165
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Buck
Numines
Buck
10,240
7,938
0
3,920
28,692
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
OzkrG15
Vora
30,744
25,689
0
4,448
25,688
725

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
9,077
9,058
35,591
9,981
12,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
hayabusa_231
Kinessa
18,829
14,372
0
3,330
19,871
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Strix
japox25
Strix
27,812
27,733
0
1,241
9,297
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Corvus
tagelias
Corvus
1,779
714
26,884
11,128
15,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
18,083
16,583
0
1,719
29,001
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role