Player Matchup

Viktor
Viktor
Aspxza
Viktor
Level 66
Champion Stats
9W - 10L
1,567 SR
Queue Stats
225W - 233L
1,538 Elo+
Solo
Moji
Moji
ElPatron2020
Moji
Level 999
Champion Stats
114W - 84L
1,650 SR
Queue Stats
760W - 742L
1,524 Elo+
Solo
Fernando
Fernando
GhostDriver027
Fernando
Level 185
Champion Stats
61W - 49L
1,583 SR
Queue Stats
106W - 95L
1,580 Elo+
Solo
Dredge
Dredge
Moji2021
Dredge
Level 82
Champion Stats
31W - 35L
1,567 SR
Queue Stats
250W - 254L
1,590 Elo+
Solo
Vatu
Vatu
Suhmi
Vatu
Level 39
Champion Stats
7W - 6L
1,568 SR
Queue Stats
46W - 53L
1,489 Elo+
Solo
Team Averages
Level 274
1,587 SR
1,544 Elo+

VS

Team Averages
Level 301
1,585 SR
1,556 Elo+
Corvus
Corvus
ABADDON96
Corvus
Level 42
Champion Stats
1W - 2L
1,313 SR
Queue Stats
92W - 81L
1,600 Elo+
Party 1
Kinessa
Kinessa
Jhonnydoni
Kinessa
Level 110
Champion Stats
5W - 0L
1,957 SR
Queue Stats
28W - 16L
1,640 Elo+
Solo
Vora
Vora
Yanuck
Vora
Level 815
Champion Stats
38W - 28L
1,500 SR
Queue Stats
476W - 480L
1,483 Elo+
Party 1
Koga
Koga
crimewave00
Koga
Level 489
Champion Stats
5W - 9L
1,525 SR
Queue Stats
64W - 60L
1,513 Elo+
Solo
Zhin
Zhin
ito326
Zhin
Level 48
Champion Stats
64W - 42L
1,631 SR
Queue Stats
82W - 74L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Aspxza
Viktor
38
4 / 9 / 6
801
89
30,995
35,044
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

58
4 / 9 / 6
1,472
164
18,445
24,426
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
39
2 / 7 / 7
1,761
196
27,723
58,760
17,070
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
Moji2021
Dredge
39
5 / 1 / 3
2,023
225
27,185
8,756
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Vatu
Suhmi
Vatu
16
8 / 8 / 2
1,679
187
28,444
24,476
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
ABADDON96
Corvus
28
0 / 4 / 10
2,890
321
2,561
21,428
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Kinessa
Jhonnydoni
Kinessa
50
8 / 4 / 2
2,956
328
33,432
15,869
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Vora
Yanuck
Vora
60
7 / 5 / 9
2,721
302
45,343
40,160
1,125
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
11 / 7 / 7
3,028
336
45,470
24,476
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Zhin
ito326
Zhin
25
8 / 3 / 14
2,759
307
24,656
30,859
0
Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

41s
Objective Time
5m 36s
47
Kill Participation
76
23
Kills
34
34
Deaths
23
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Corvus
ABADDON96
Corvus
0
4
10
1.25
L
Viktor
Aspxza
Viktor
4
9
6
0.78
L
4
9
6
0.78
L
Fernando
2
7
7
0.79
W
Kinessa
Jhonnydoni
Kinessa
8
4
2
2.25
L
Dredge
Moji2021
Dredge
5
1
3
6.5
L
Vatu
Suhmi
Vatu
8
8
2
1.13
W
Vora
Yanuck
Vora
7
5
9
2.3
W
11
7
7
2.07
W
Zhin
ito326
Zhin
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,792
Damage
151,462
151,462
Taken
132,792
17,070
Shielding
1,125
37,888
Healing
82,503
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
ABADDON96
Corvus
2,561
2,561
39,231
10,919
21,428
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Viktor
Aspxza
Viktor
30,995
23,712
0
9,837
35,044
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
18,445
17,470
105
1,856
24,426
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
27,723
15,608
0
16,329
58,760
17,070
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Kinessa
Jhonnydoni
Kinessa
33,432
31,575
0
3,713
15,869
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
Moji2021
Dredge
27,185
10,065
0
2,645
8,756
0

Level 1

Level 1

L
Vatu
Suhmi
Vatu
28,444
21,182
0
7,116
24,476
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Vora
Yanuck
Vora
45,343
28,260
0
6,886
40,160
1,125
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
45,470
35,725
375
9,065
24,476
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
Zhin
ito326
Zhin
24,656
18,256
0
12,314
30,859
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role