Player Matchup

Jenos
Jenos
Silver II
Al_The_Killer
Jenos
Silver II
Level 999
Champion Stats
13W - 11L
1,603 SR
Queue Stats
62W - 49L
1,488 Elo+
Solo
Khan
Khan
Silver IV
BackwardsBeast
Khan
Silver IV
Level 111
Champion Stats
8W - 1L
1,738 SR
Queue Stats
51W - 44L
1,491 Elo+
Solo
Fernando
Fernando
Silver IV
Righteous999324
Fernando
Silver IV
Level 857
Champion Stats
9W - 11L
1,614 SR
Queue Stats
128W - 132L
1,403 Elo+
Solo
Vatu
Vatu
Gold IV
TrappyTheJackal
Vatu
Gold IV
Level 149
Champion Stats
13W - 8L
1,738 SR
Queue Stats
183W - 180L
1,536 Elo+
Party 1
Moji
Moji
Bronze II
Watermelanin
Moji
Bronze II
Level 59
Champion Stats
4W - 3L
1,575 SR
Queue Stats
108W - 158L
1,326 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 435
1,654 SR
1,449 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 415
1,496 SR
1,379 Elo+
Grohk
Grohk
Silver III
DEAD_MOUSE502
Grohk
Silver III
Level 56
Champion Stats
1W - 2L
1,388 SR
Queue Stats
5W - 16L
1,237 Elo+
Solo
Vora
Vora
Silver V
Elle64TTV
Vora
Silver V
Level 877
Champion Stats
6W - 21L
1,439 SR
Queue Stats
228W - 259L
1,353 Elo+
Solo
Dredge
Dredge
Gold IV
Sciferin
Dredge
Gold IV
Level 192
Champion Stats
0W - 4L
1,497 SR
Queue Stats
36W - 37L
1,486 Elo+
Solo
Imani
Imani
Silver III
ZYOgaSAKI-JP
Imani
Silver III
Level 68
Champion Stats
11W - 13L
1,584 SR
Queue Stats
37W - 41L
1,422 Elo+
Solo
Ruckus
Ruckus
Silver I
psb950
Ruckus
Silver I
Level 884
Champion Stats
17W - 19L
1,572 SR
Queue Stats
872W - 905L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
5 / 7 / 17
3,205
291
42,966
26,162
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

37
6 / 7 / 9
3,568
324
22,701
78,122
69,657
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Fernando
59
9 / 5 / 13
3,631
330
60,277
66,570
77,406
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 75.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
8 / 3 / 9
2,738
249
37,551
16,964
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

38
11 / 4 / 6
2,845
259
28,982
20,819
0
Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Boop

Boop

Scamper

Increase your Movement Speed by 8% for 2s after using Scamper.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Bans
TalusWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
NyxAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 8 / 7
1,760
160
16,653
46,466
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Vora
59
7 / 7 / 4
1,936
176
39,393
26,195
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
Sciferin
Dredge
58
4 / 9 / 4
1,872
170
40,279
35,108
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

29
12 / 8 / 6
2,511
228
70,344
26,357
1,920
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Ruckus
psb950
Ruckus
59
1 / 8 / 11
2,143
195
41,968
58,351
40,555
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 34s
Objective Time
3m 31s
93
Kill Participation
58
39
Kills
26
26
Deaths
40
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
7
17
1.93
W
6
7
9
1.5
L
2
8
7
0.69
L
Vora
7
7
4
1.29
W
Fernando
9
5
13
3.1
L
Dredge
Sciferin
Dredge
4
9
4
0.67
W
8
3
9
4.17
W
11
4
6
3.5
L
12
8
6
1.88
L
Ruckus
psb950
Ruckus
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,477
Damage
208,637
208,637
Taken
192,477
147,063
Shielding
42,475
110,289
Healing
89,796
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
42,966
38,996
56,471
9,766
26,162
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
22,701
20,763
3,167
14,220
78,122
69,657
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
16,653
11,724
29,009
28,111
46,466
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
39,393
24,782
0
9,994
26,195
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Fernando
60,277
41,169
0
8,242
66,570
77,406
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
Sciferin
Dredge
40,279
30,303
0
8,403
35,108
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
37,551
24,486
0
6,236
16,964
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
28,982
28,982
5,117
7,070
20,819
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
70,344
48,123
0
4,378
26,357
1,920
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
psb950
Ruckus
41,968
33,698
0
9,901
58,351
40,555
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role