Player Matchup

Seris
Seris
CheeseLawd21
Seris
Level 36
Champion Stats
4W - 3L
1,472 SR
Queue Stats
17W - 17L
1,454 Elo+
Solo
Maeve
Maeve
UberOfTermina
Maeve
Level 113
Champion Stats
142W - 115L
1,608 SR
Queue Stats
245W - 241L
1,477 Elo+
Party 1
Grohk
Grohk
mrdubythick
Grohk
Level 11
Champion Stats
1W - 6L
1,334 SR
Queue Stats
7W - 9L
1,305 Elo+
Solo
Dredge
Dredge
obiwanpadwan
Dredge
Level 999
Champion Stats
138W - 159L
1,462 SR
Queue Stats
815W - 802L
1,579 Elo+
Solo
Nyx
Nyx
whoisChels
Nyx
Level 222
Champion Stats
92W - 91L
1,524 SR
Queue Stats
515W - 532L
1,484 Elo+
Party 1
Team Averages
Level 276
1,480 SR
1,460 Elo+

VS

Team Averages
Level 17
1,524 SR
1,451 Elo+
Viktor
Viktor
Tyrstaer
Viktor
Level 13
Champion Stats
5W - 5L
1,620 SR
Queue Stats
16W - 31L
1,409 Elo+
Solo
VII
VII
deathfrog1748
VII
Level 14
Champion Stats
1W - 5L
1,471 SR
Queue Stats
11W - 19L
1,506 Elo+
Solo
Androxus
Androxus
eldani13
Androxus
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Maeve
Maeve
nycooez
Maeve
Level 17
Champion Stats
1W - 4L
1,528 SR
Queue Stats
4W - 6L
1,425 Elo+
Solo
Jenos
Jenos
useful_chub6969
Jenos
Level 35
Champion Stats
8W - 2L
1,500 SR
Queue Stats
48W - 58L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
2 / 0 / 5
1,659
277
10,520
6,111
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

43
10 / 0 / 3
2,042
340
20,731
2,557
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Level 1

9
6 / 1 / 8
1,747
291
18,351
10,651
0
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Dredge
54
7 / 1 / 8
1,886
314
25,751
10,949
1,075
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

26
2 / 0 / 6
1,819
303
5,145
6,466
4,042
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 60%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Tyrstaer
Viktor
6
0 / 3 / 0
886
148
13,645
19,803
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

15
1 / 7 / 0
815
136
5,335
15,742
0
Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 40% while latched to a wall after using Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Androxus
eldani13
Androxus
6
1 / 7 / 1
1,102
184
13,583
20,655
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Maeve
nycooez
Maeve
9
0 / 6 / 0
695
116
1,245
12,020
0
19
0 / 4 / 0
1,066
178
2,926
12,278
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 45s
Objective Time
10s
57
Kill Participation
3
27
Kills
2
2
Deaths
27
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Viktor
Tyrstaer
Viktor
0
3
0
0
W
10
0
3
11.5
L
1
7
0
0.14
L
Androxus
eldani13
Androxus
1
7
1
0.21
W
6
1
8
10
L
Maeve
nycooez
Maeve
0
6
0
0
W
Dredge
7
1
8
11
L
0
4
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,498
Damage
36,734
36,734
Taken
80,498
5,117
Shielding
0
27,867
Healing
14,808
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
10,520
9,572
4,187
3,027
6,111
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
Tyrstaer
Viktor
13,645
11,002
0
1,687
19,803
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,731
20,041
0
2,064
2,557
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
5,335
4,735
0
278
15,742
0
L
Androxus
eldani13
Androxus
13,583
12,053
0
1,793
20,655
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
18,351
11,827
5,305
7,288
10,651
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Maeve
nycooez
Maeve
1,245
0
0
620
12,020
0
W
Dredge
25,751
17,358
0
3,935
10,949
1,075
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
2,926
2,236
7,152
3,278
12,278
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
5,145
3,800
0
2,061
6,466
4,042
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role