Player Matchup

Octavia
Octavia
GOROKUMACHAN
Octavia
Level 22
Champion Stats
2W - 1L
1,924 SR
Queue Stats
3W - 2L
1,669 Elo+
Party 1
Dredge
Dredge
Predator4120
Dredge
Level 38
Champion Stats
1W - 1L
1,538 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Viktor
Viktor
lordly_hair44
Viktor
Level 25
Champion Stats
1W - 2L
1,430 SR
Queue Stats
8W - 4L
1,655 Elo+
Party 1
Moji
Moji
pauljr1984
Moji
Level 499
Champion Stats
5W - 8L
1,513 SR
Queue Stats
349W - 550L
1,474 Elo+
Solo
Vivian
Vivian
peppery_survey2
Vivian
Level 19
Champion Stats
4W - 3L
1,526 SR
Queue Stats
6W - 3L
1,689 Elo+
Party 1
Team Averages
Level 121
1,586 SR
1,597 Elo+

VS

Team Averages
Level 76
1,648 SR
1,528 Elo+
Koga
Koga
NaveenPlays
Koga
Level 156
Champion Stats
6W - 4L
1,676 SR
Queue Stats
16W - 15L
1,605 Elo+
Solo
Imani
Imani
Nitishh
Imani
Level 91
Champion Stats
2W - 0L
1,892 SR
Queue Stats
10W - 10L
1,561 Elo+
Solo
Grohk
Grohk
THK_27
Grohk
Level 81
Champion Stats
2W - 2L
1,409 SR
Queue Stats
13W - 10L
1,613 Elo+
Solo
Drogoz
Drogoz
deathfrog1748
Drogoz
Level 15
Champion Stats
7W - 2L
1,725 SR
Queue Stats
24W - 29L
1,389 Elo+
Solo
Ying
Ying
love_coruja
Ying
Level 36
Champion Stats
4W - 4L
1,538 SR
Queue Stats
13W - 25L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
GOROKUMACHAN
Octavia
17
4 / 9 / 6
2,335
584
28,446
23,918
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Dredge
26
8 / 4 / 3
2,550
638
23,426
22,558
550
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

14
2 / 8 / 8
2,420
605
27,008
36,209
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
6 / 12 / 3
2,548
637
26,370
32,290
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

8
5 / 7 / 8
2,495
624
21,515
18,513
13,524
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.

Level 2

Informants

Informants

Sensor Drone

Heal for 85 after an enemy that is Revealed by your Sensor Drone dies.

Level 1

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 1.6s.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

-11

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
14 / 7 / 6
2,889
722
40,721
30,548
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Imani
Nitishh
Imani
44
14 / 4 / 7
2,735
684
44,328
20,389
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Grohk
THK_27
Grohk
39
2 / 4 / 12
2,345
586
15,343
27,496
1,080
Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

15
8 / 6 / 7
2,420
605
22,589
23,534
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 50% for 3s after hitting an enemy with your weapon.

Level 5

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Lung Capacity

Lung Capacity

Fire Spit

Heal for 50 for each enemy hit with Fire Spit.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

28
2 / 4 / 12
2,250
563
10,507
24,798
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
53
Kill Participation
84
25
Kills
40
40
Deaths
25
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Octavia
GOROKUMACHAN
Octavia
4
9
6
0.78
W
14
7
6
2.43
W
Imani
Nitishh
Imani
14
4
7
4.38
L
Dredge
8
4
3
2.38
W
Grohk
THK_27
Grohk
2
4
12
2
W
8
6
7
1.92
L
2
8
8
0.75
W
2
4
12
2
L
6
12
3
0.63
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,765
Damage
133,488
133,488
Taken
126,765
14,074
Shielding
1,080
22,287
Healing
64,042
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
GOROKUMACHAN
Octavia
28,446
28,446
564
3,196
23,918
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
40,721
35,414
0
242
30,548
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Imani
Nitishh
Imani
44,328
24,968
0
0
20,389
0

Level 2

L
Dredge
23,426
18,707
0
7,031
22,558
550
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Grohk
THK_27
Grohk
15,343
9,663
24,874
12,753
27,496
1,080
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,589
19,901
0
2,095
23,534
0
L
27,008
20,144
0
10,473
36,209
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

W
10,507
5,667
14,801
9,277
24,798
0
L
26,370
24,945
0
0
32,290
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
21,515
21,224
0
1,023
18,513
13,524
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role