Player Matchup

Ash
Ash
Bronze III
Fiber6296
Ash
Bronze III
Level 131
Champion Stats
39W - 46L
1,497 SR
Queue Stats
263W - 312L
1,352 Elo+
Solo
Torvald
Torvald
Platinum V
TonkaX999
Torvald
Platinum V
Level 75
Champion Stats
11W - 3L
1,815 SR
Queue Stats
62W - 53L
1,507 Elo+
Solo
VII
VII
Silver II
provid969
VII
Silver II
Level 378
Champion Stats
16W - 19L
1,527 SR
Queue Stats
659W - 664L
1,367 Elo+
Solo
Ying
Ying
Silver I
xiiaoyou98
Ying
Silver I
Level 203
Champion Stats
8W - 6L
1,629 SR
Queue Stats
35W - 49L
1,401 Elo+
Solo
Dredge
Dredge
Bronze III
xlAstio Levi
Dredge
Bronze III
Level 94
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,348 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 176
1,594 SR
1,395 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,512 SR
1,438 Elo+
Vatu
Vatu
Gold V
BotAndanteWTF
Vatu
Gold V
Level 162
Champion Stats
6W - 8L
1,629 SR
Queue Stats
98W - 90L
1,506 Elo+
Party 1
Saati
Saati
Gold IV
Brayucon97
Saati
Gold IV
Level 257
Champion Stats
6W - 9L
1,562 SR
Queue Stats
208W - 214L
1,503 Elo+
Party 1
Barik
Barik
Bronze II
Hugo19RafaEl
Barik
Bronze II
Level 31
Champion Stats
1W - 3L
1,436 SR
Queue Stats
31W - 24L
1,500 Elo+
Solo
Makoa
Makoa
Bronze IV
RT3-_Volty0
Makoa
Bronze IV
Level 66
Champion Stats
7W - 12L
1,435 SR
Queue Stats
57W - 66L
1,301 Elo+
Solo
Jenos
Jenos
Bronze III
Trini3008
Jenos
Bronze III
Level 126
Champion Stats
74W - 84L
1,498 SR
Queue Stats
481W - 508L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
5 / 13 / 11
4,444
247
62,833
124,462
29,043
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Torvald
TonkaX999
Torvald
52
20 / 10 / 18
5,314
295
116,508
57,942
176,728
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

59
16 / 9 / 14
4,471
248
85,317
49,198
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

37
2 / 7 / 25
4,262
237
36,098
35,941
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
49
7 / 11 / 12
4,187
233
105,598
56,800
6,496
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
23 / 11 / 14
4,065
226
103,626
69,915
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 200 after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Saati
59
9 / 13 / 20
3,442
191
82,351
64,051
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

17
5 / 9 / 12
3,454
192
54,615
94,865
72,795
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

39
4 / 10 / 15
5,235
291
51,892
136,570
73,600
Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Jenos
Trini3008
Jenos
40
9 / 7 / 18
3,854
214
31,859
40,953
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 51s
Objective Time
8m 56s
130
Kill Participation
129
50
Kills
50
50
Deaths
50
80
Assists
79
Player
Kills
Deaths
Assists
KDA
L
23
11
14
2.73
L
Saati
9
13
20
1.46
W
5
13
11
0.81
L
5
9
12
1.22
L
4
10
15
1.15
W
Torvald
TonkaX999
Torvald
20
10
18
2.9
L
Jenos
Trini3008
Jenos
9
7
18
2.57
W
16
9
14
2.56
W
2
7
25
2.07
W
Dredge
7
11
12
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

406,354
Damage
324,343
324,343
Taken
406,354
212,267
Shielding
146,395
160,907
Healing
230,100
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
103,626
77,184
0
27,356
69,915
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

L
Saati
82,351
66,108
0
7,325
64,051
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
62,833
59,893
0
1,465
124,462
29,043

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
54,615
54,615
0
1,471
94,865
72,795
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
51,892
50,222
0
20,000
136,570
73,600

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Torvald
TonkaX999
Torvald
116,508
94,176
7,541
1,149
57,942
176,728
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Jenos
Trini3008
Jenos
31,859
15,115
153,302
20,646
40,953
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
85,317
71,091
0
7,316
49,198
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
36,098
36,098
120,927
20,401
35,941
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
105,598
85,987
0
2,108
56,800
6,496

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role