Player Matchup

Lex
Lex
ForsakenKnight_X
Lex
Level 83
Champion Stats
0W - 1L
1,518 SR
Queue Stats
4W - 6L
1,581 Elo+
Party 1
VII
VII
LIL_Savage_55411
VII
Level 52
Champion Stats
0W - 1L
1,387 SR
Queue Stats
10W - 6L
1,905 Elo+
Party 1
Atlas
Atlas
king Destroyer
Atlas
Level 93
Champion Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,420 Elo+
Solo
Viktor
Viktor
lettuceprayamen
Viktor
Level 999
Champion Stats
15W - 17L
1,562 SR
Queue Stats
167W - 199L
1,415 Elo+
Solo
Ying
Ying
paulunko
Ying
Level 147
Champion Stats
44W - 48L
1,583 SR
Queue Stats
45W - 49L
1,561 Elo+
Solo
Team Averages
Level 275
1,510 SR
1,576 Elo+

VS

Team Averages
Level 288
1,604 SR
1,618 Elo+
Saati
Saati
DarkSoldier1187
Saati
Level 355
Champion Stats
7W - 7L
1,533 SR
Queue Stats
112W - 114L
1,489 Elo+
Solo
Barik
Barik
FireMage34
Barik
Level 124
Champion Stats
1W - 0L
1,731 SR
Queue Stats
19W - 14L
1,583 Elo+
Party 2
Kasumi
Kasumi
crazymetalsize
Kasumi
Level 136
Champion Stats
1W - 0L
1,500 SR
Queue Stats
193W - 166L
1,639 Elo+
Solo
Grohk
Grohk
lightingM79
Grohk
Level 114
Champion Stats
1W - 1L
1,551 SR
Queue Stats
14W - 5L
1,681 Elo+
Party 2
Zhin
Zhin
smashbuttons
Zhin
Level 711
Champion Stats
709W - 455L
1,702 SR
Queue Stats
779W - 525L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
11 / 10 / 10
4,844
538
40,011
40,895
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 40%.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

45
9 / 11 / 9
3,969
441
33,828
35,817
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

23
3 / 7 / 9
4,379
487
36,833
90,444
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
8 / 9 / 8
4,438
493
46,512
37,894
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ying
34
9 / 8 / 16
4,874
542
58,754
31,015
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
16 / 6 / 11
4,976
553
68,867
37,055
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
45
2 / 9 / 13
4,531
503
27,050
64,061
85,367
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

46
8 / 10 / 9
4,044
449
42,852
35,594
0
Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

45
5 / 8 / 20
4,891
543
26,717
46,490
2,807
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 600-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

56
14 / 8 / 8
4,602
511
70,579
32,738
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
9m 4s
92
Kill Participation
106
40
Kills
45
45
Deaths
41
52
Assists
61
Player
Kills
Deaths
Assists
KDA
W
16
6
11
3.58
W
Barik
2
9
13
0.94
L
11
10
10
1.6
L
9
11
9
1.23
W
8
10
9
1.25
L
3
7
9
1.07
L
8
9
8
1.33
W
5
8
20
1.88
L
Ying
9
8
16
2.13
W
14
8
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,938
Damage
236,065
236,065
Taken
215,938
0
Shielding
88,174
89,750
Healing
113,971
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
68,867
50,251
165
5,622
37,055
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Barik
27,050
27,050
0
8,432
64,061
85,367
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
40,011
36,231
2,030
8,949
40,895
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
33,828
29,063
0
1,658
35,817
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,852
31,173
1,200
7,214
35,594
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
36,833
36,833
0
8,166
90,444
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
46,512
32,858
0
9,472
37,894
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
26,717
19,971
58,943
28,575
46,490
2,807
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
58,754
20,141
47,556
11,919
31,015
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
70,579
55,094
0
3,820
32,738
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role