Player Matchup

Ying
Ying
ILoveFox
Ying
Level 477
Champion Stats
58W - 47L
1,649 SR
Queue Stats
843W - 891L
1,564 Elo+
Solo
Fernando
Fernando
OVELLUCIFER
Fernando
Level 59
Champion Stats
0W - 1L
1,500 SR
Queue Stats
128W - 107L
1,618 Elo+
Party 1
Cassie
Cassie
TAMfufu
Cassie
Level 341
Champion Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,610 Elo+
Solo
Saati
Saati
UmiKampi
Saati
Level 944
Champion Stats
3W - 3L
1,597 SR
Queue Stats
339W - 288L
1,612 Elo+
Party 1
VII
VII
appleskin
VII
Level 437
Champion Stats
38W - 35L
1,579 SR
Queue Stats
307W - 275L
1,617 Elo+
Party 1
Team Averages
Level 452
1,565 SR
1,604 Elo+

VS

Team Averages
Level 346
1,560 SR
1,595 Elo+
Fernando
Fernando
Fel1Xunoid
Fernando
Level 61
Champion Stats
3W - 5L
1,563 SR
Queue Stats
183W - 179L
1,560 Elo+
Party 2
Seris
Seris
HAPKOMAH3000
Seris
Level 190
Champion Stats
78W - 40L
1,705 SR
Queue Stats
253W - 244L
1,565 Elo+
Party 2
Jenos
Jenos
Hightoones
Jenos
Level 999
Champion Stats
174W - 206L
1,572 SR
Queue Stats
574W - 617L
1,662 Elo+
Solo
Pip
Pip
VVildVVolf
Pip
Level 358
Champion Stats
8W - 5L
1,639 SR
Queue Stats
454W - 449L
1,624 Elo+
Solo
Vora
Vora
me11lie
Vora
Level 123
Champion Stats
1W - 1L
1,322 SR
Queue Stats
222W - 213L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
53
2 / 6 / 2
1,593
199
4,637
24,529
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
OVELLUCIFER
Fernando
24
1 / 9 / 2
1,150
144
18,349
55,787
43,693
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
TAMfufu
Cassie
58
2 / 9 / 2
1,410
176
33,686
29,970
0
Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 4s after hitting an enemy with Disengage.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 12% for 5s after getting an Elimination.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Saati
UmiKampi
Saati
60
5 / 7 / 4
1,859
232
54,043
29,674
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

60
2 / 5 / 4
1,540
193
51,663
34,054
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Fel1Xunoid
Fernando
27
5 / 1 / 13
2,798
350
27,757
43,111
61,552
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

42
15 / 2 / 12
2,753
344
55,995
41,028
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Jenos
56
3 / 3 / 18
2,658
332
21,510
18,751
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
8 / 1 / 13
2,326
291
38,483
22,988
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Vora
me11lie
Vora
44
5 / 5 / 3
2,034
254
30,269
36,500
2,820
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 39s
Objective Time
7m 15s
26
Kill Participation
95
12
Kills
36
36
Deaths
12
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fernando
Fel1Xunoid
Fernando
5
1
13
11.5
W
15
2
12
10.5
W
Jenos
3
3
18
4
L
Ying
2
6
2
0.5
L
Fernando
OVELLUCIFER
Fernando
1
9
2
0.22
L
Cassie
TAMfufu
Cassie
2
9
2
0.33
L
Saati
UmiKampi
Saati
5
7
4
1
W
8
1
13
14.5
L
2
5
4
0.8
W
Vora
me11lie
Vora
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,378
Damage
174,014
174,014
Taken
162,378
43,693
Shielding
64,372
67,272
Healing
125,804
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Fel1Xunoid
Fernando
27,757
19,915
0
3,406
43,111
61,552
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
55,995
48,306
18,195
15,870
41,028
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Jenos
21,510
13,649
64,098
5,287
18,751
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ying
4,637
4,637
43,376
9,920
24,529
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
OVELLUCIFER
Fernando
18,349
11,849
0
3,459
55,787
43,693
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Cassie
TAMfufu
Cassie
33,686
28,673
0
2,255
29,970
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
UmiKampi
Saati
54,043
43,713
0
4,746
29,674
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
38,483
34,299
9,194
6,039
22,988
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
51,663
47,563
0
3,516
34,054
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
me11lie
Vora
30,269
20,389
0
3,715
36,500
2,820
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role