Player Matchup

Fernando
Fernando
DedschotStrelok
Fernando
Level 287
Champion Stats
8W - 6L
1,552 SR
Queue Stats
398W - 416L
1,496 Elo+
Party 2
Tyra
Tyra
KilliVanilli
Tyra
Level 508
Champion Stats
2W - 2L
1,490 SR
Queue Stats
52W - 46L
1,592 Elo+
Solo
Atlas
Atlas
NTVF
Atlas
Level 234
Champion Stats
7W - 7L
1,515 SR
Queue Stats
454W - 435L
1,567 Elo+
Party 2
Mal'Damba
Mal'Damba
axzr
Mal'Damba
Level 52
Champion Stats
5W - 4L
1,544 SR
Queue Stats
87W - 82L
1,594 Elo+
Solo
Androxus
Androxus
supergod6752
Androxus
Level 56
Champion Stats
5W - 1L
1,745 SR
Queue Stats
20W - 22L
1,512 Elo+
Solo
Team Averages
Level 227
1,569 SR
1,552 Elo+

VS

Team Averages
Level 240
1,596 SR
1,545 Elo+
VII
VII
BESSOVESNYI
VII
Level 124
Champion Stats
6W - 3L
1,744 SR
Queue Stats
151W - 178L
1,545 Elo+
Party 1
Tiberius
Tiberius
Dr_Exiles
Tiberius
Level 121
Champion Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,502 Elo+
Solo
Evie
Evie
DunM3R
Evie
Level 232
Champion Stats
8W - 17L
1,456 SR
Queue Stats
342W - 339L
1,497 Elo+
Party 1
Ying
Ying
allylies
Ying
Level 335
Champion Stats
75W - 56L
1,658 SR
Queue Stats
251W - 253L
1,582 Elo+
Party 3
Fernando
Fernando
dejjvik
Fernando
Level 388
Champion Stats
44W - 31L
1,622 SR
Queue Stats
371W - 361L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
12 / 7 / 35
7,156
341
110,903
218,983
176,029
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
15 / 15 / 27
5,430
259
144,228
66,240
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Atlas
NTVF
Atlas
58
21 / 11 / 21
5,735
273
83,593
182,539
0
Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Mal'Damba
axzr
Mal'Damba
50
8 / 9 / 44
7,118
339
70,808
64,164
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Level 1

Androxus
supergod6752
Androxus
24
13 / 16 / 17
4,417
210
85,614
76,242
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 60.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
10 / 21 / 12
3,090
147
87,309
71,374
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Tiberius
Dr_Exiles
Tiberius
50
17 / 16 / 9
1,935
92
161,589
79,713
5,273
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Evie
DunM3R
Evie
59
20 / 13 / 16
5,502
262
143,064
83,936
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Ying
56
0 / 10 / 30
5,683
271
44,218
55,614
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
dejjvik
Fernando
59
10 / 9 / 21
7,110
339
171,988
204,509
228,248
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

26m 39s
Objective Time
21m 34s
213
Kill Participation
145
69
Kills
57
58
Deaths
69
144
Assists
88
Player
Kills
Deaths
Assists
KDA
L
10
21
12
0.76
W
Fernando
12
7
35
4.21
L
Tiberius
Dr_Exiles
Tiberius
17
16
9
1.34
L
Evie
DunM3R
Evie
20
13
16
2.15
W
15
15
27
1.9
W
Atlas
NTVF
Atlas
21
11
21
2.86
L
Ying
0
10
30
1.5
W
Mal'Damba
axzr
Mal'Damba
8
9
44
3.33
L
Fernando
dejjvik
Fernando
10
9
21
2.28
W
Androxus
supergod6752
Androxus
13
16
17
1.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

495,146
Damage
608,168
608,168
Taken
495,146
176,029
Shielding
233,521
373,066
Healing
324,294
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
87,309
53,016
0
2,989
71,374
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
110,903
92,280
0
10,435
218,983
176,029
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Tiberius
Dr_Exiles
Tiberius
161,589
108,788
1,680
9,672
79,713
5,273

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

L
Evie
DunM3R
Evie
143,064
134,411
0
17,792
83,936
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
144,228
83,159
0
1,850
66,240
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Atlas
NTVF
Atlas
83,593
83,593
0
7,023
182,539
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ying
44,218
44,218
250,421
31,500
55,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Mal'Damba
axzr
Mal'Damba
70,808
34,437
303,310
35,612
64,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Fernando
dejjvik
Fernando
171,988
100,758
0
10,240
204,509
228,248
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
supergod6752
Androxus
85,614
69,748
0
14,836
76,242
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role