Player Matchup

Fernando
Fernando
Gold I
Ahmad2486
Fernando
Gold I
Level 300
Champion Stats
7W - 6L
1,242 SR
Queue Stats
53W - 34L
1,575 Elo+
Solo
Inara
Inara
Gold I
DemmieDey
Inara
Gold I
Level 385
Champion Stats
68W - 57L
1,633 SR
Queue Stats
377W - 377L
1,537 Elo+
Party 2
Io
Io
Silver I
Tobi0530
Io
Silver I
Level 266
Champion Stats
1W - 1L
1,219 SR
Queue Stats
103W - 109L
1,465 Elo+
Solo
Saati
Saati
Gold V
gloppy-_-
Saati
Gold V
Level 477
Champion Stats
15W - 15L
1,571 SR
Queue Stats
394W - 389L
1,487 Elo+
Solo
Zhin
Zhin
Gold I
Ябл0чко
Zhin
Gold I
Level 425
Champion Stats
13W - 8L
1,676 SR
Queue Stats
288W - 252L
1,548 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 371
1,468 SR
1,522 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 439
1,491 SR
1,522 Elo+
Koga
Koga
Diamond V
Con114
Koga
Diamond V
Level 181
Champion Stats
22W - 18L
1,640 SR
Queue Stats
100W - 70L
1,606 Elo+
Party 1
Seris
Seris
Gold II
Juwi-88
Seris
Gold II
Level 999
Champion Stats
248W - 301L
1,571 SR
Queue Stats
1,566W - 1,532L
1,508 Elo+
Party 1
Viktor
Viktor
Platinum III
MainWasBanned
Viktor
Platinum III
Level 419
Champion Stats
26W - 42L
1,538 SR
Queue Stats
1,164W - 1,094L
1,587 Elo+
Solo
Barik
Barik
Gold II
Minatosmurf
Barik
Gold II
Level 155
Champion Stats
0W - 4L
1,223 SR
Queue Stats
243W - 241L
1,456 Elo+
Solo
Vora
Vora
Gold V
SinisterVerin12
Vora
Gold V
Level 443
Champion Stats
1W - 2L
1,484 SR
Queue Stats
23W - 28L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ahmad2486
Fernando
59
10 / 6 / 16
3,597
327
54,158
76,388
77,173
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
DemmieDey
Inara
59
9 / 5 / 13
3,678
334
40,545
81,691
7,425
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 36% while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
0 / 5 / 23
3,575
325
13,755
31,119
0
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Saati
gloppy-_-
Saati
59
7 / 8 / 16
3,133
285
56,275
33,094
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

57
17 / 5 / 11
3,523
320
69,773
38,060
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
LianKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Con114
Koga
56
18 / 11 / 1
2,904
264
93,670
53,528
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Seris
Juwi-88
Seris
59
0 / 3 / 12
2,035
185
9,172
26,736
750
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

42
3 / 6 / 7
1,905
173
59,122
36,282
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

44
2 / 9 / 7
2,034
185
52,411
67,685
44,806
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
6 / 14 / 3
1,935
176
45,977
50,275
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 31s
Objective Time
3m 9s
122
Kill Participation
59
43
Kills
29
29
Deaths
43
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fernando
Ahmad2486
Fernando
10
6
16
3
L
Koga
Con114
Koga
18
11
1
1.68
W
Inara
DemmieDey
Inara
9
5
13
3.1
L
Seris
Juwi-88
Seris
0
3
12
2
L
3
6
7
1.08
L
2
9
7
0.61
L
6
14
3
0.54
W
0
5
23
2.3
W
Saati
gloppy-_-
Saati
7
8
16
1.88
W
17
5
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,506
Damage
260,352
260,352
Taken
234,506
84,598
Shielding
45,556
165,356
Healing
117,541
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Ahmad2486
Fernando
54,158
31,786
0
1,944
76,388
77,173
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Koga
Con114
Koga
93,670
78,777
0
1,974
53,528
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
DemmieDey
Inara
40,545
33,905
0
5,428
81,691
7,425

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Seris
Juwi-88
Seris
9,172
8,203
74,063
18,351
26,736
750

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
59,122
32,358
0
14,671
36,282
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
52,411
52,411
0
3,281
67,685
44,806
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
45,977
30,077
0
5,201
50,275
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
13,755
12,593
127,869
20,045
31,119
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
gloppy-_-
Saati
56,275
29,992
0
1,540
33,094
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
69,773
60,994
2,068
6,462
38,060
0

Level 1

Level 2

Damage Done by Role

Damage Taken by Role