Player Matchup

Raum
Raum
Platinum IV
Kásumin
Raum
Platinum IV
Level 818
Champion Stats
0W - 1L
1,599 SR
Queue Stats
35W - 24L
1,702 Elo+
Party 1
Talus
Talus
Platinum I
Ryuukø
Talus
Platinum I
Level 827
Champion Stats
8W - 3L
1,903 SR
Queue Stats
50W - 34L
1,717 Elo+
Party 1
Dredge
Dredge
Diamond V
ShakyamuniPalm
Dredge
Diamond V
Level 549
Champion Stats
23W - 21L
1,756 SR
Queue Stats
102W - 101L
1,595 Elo+
Solo
Barik
Barik
Platinum V
VaVa_Banga
Barik
Platinum V
Level 999
Champion Stats
41W - 44L
1,578 SR
Queue Stats
1,146W - 1,134L
1,549 Elo+
Solo
Grover
Grover
Platinum II
mister973
Grover
Platinum II
Level 166
Champion Stats
3W - 3L
1,707 SR
Queue Stats
131W - 121L
1,564 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 672
1,709 SR
1,625 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 677
1,649 SR
1,602 Elo+
Koga
Koga
Diamond III
Pierinhoo
Koga
Diamond III
Level 781
Champion Stats
1W - 1L
1,712 SR
Queue Stats
110W - 80L
1,657 Elo+
Party 3
Willo
Willo
Platinum I
Piër
Willo
Platinum I
Level 105
Champion Stats
2W - 2L
1,550 SR
Queue Stats
105W - 87L
1,636 Elo+
Party 3
Inara
Inara
Platinum III
SmokëNymoüs
Inara
Platinum III
Level 736
Champion Stats
9W - 7L
1,692 SR
Queue Stats
391W - 350L
1,565 Elo+
Party 2
Seris
Seris
Platinum III
SmökeGhöst
Seris
Platinum III
Level 764
Champion Stats
17W - 18L
1,609 SR
Queue Stats
372W - 308L
1,564 Elo+
Party 2
Makoa
Makoa
Diamond V
Yrektamalito
Makoa
Diamond V
Level 999
Champion Stats
47W - 43L
1,682 SR
Queue Stats
625W - 582L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
58
2 / 8 / 4
2,118
193
45,631
142,241
0
Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Talus
Ryuukø
Talus
56
7 / 12 / 6
2,265
206
58,780
48,743
0
Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

38
11 / 5 / 3
2,465
224
88,602
32,036
1,466
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Barik
59
0 / 14 / 2
2,545
231
40,923
73,747
59,843
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
mister973
Grover
54
0 / 13 / 11
1,006
91
25,267
45,836
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
YingTerminus
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
57
20 / 4 / 15
4,217
383
132,763
70,334
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Willo
Piër
Willo
51
18 / 5 / 11
3,582
326
101,665
29,317
0
Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
1 / 4 / 12
3,410
310
36,164
65,465
11,383
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
0 / 5 / 23
3,266
297
10,425
22,175
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

58
13 / 2 / 8
3,238
294
61,586
71,912
20,652
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 37s
Objective Time
8m 56s
46
Kill Participation
121
20
Kills
52
52
Deaths
20
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Raum
2
8
4
0.5
W
Koga
20
4
15
6.88
W
Willo
Piër
Willo
18
5
11
4.7
L
Talus
Ryuukø
Talus
7
12
6
0.83
L
11
5
3
2.5
W
1
4
12
1.75
W
0
5
23
2.3
L
Barik
0
14
2
0.07
W
13
2
8
8.5
L
Grover
mister973
Grover
0
13
11
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,203
Damage
342,603
342,603
Taken
259,203
61,309
Shielding
32,035
96,945
Healing
151,720
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
45,631
39,232
0
19,633
142,241
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Koga
132,763
132,036
0
12,297
70,334
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Willo
Piër
Willo
101,665
89,509
0
509
29,317
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Talus
Ryuukø
Talus
58,780
55,765
0
8,701
48,743
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
88,602
55,350
0
10,331
32,036
1,466

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,164
29,415
0
2,958
65,465
11,383
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
10,425
9,125
113,827
11,165
22,175
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
40,923
40,923
0
3,971
73,747
59,843

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
61,586
57,998
0
10,964
71,912
20,652
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
mister973
Grover
25,267
19,742
38,357
15,952
45,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role