Player Matchup

Rei
Rei
MistressKarma
Rei
Level 663
Champion Stats
33W - 19L
1,684 SR
Queue Stats
400W - 426L
1,610 Elo+
Party 3
Cassie
Cassie
SoulHectate
Cassie
Level 352
Champion Stats
9W - 18L
1,568 SR
Queue Stats
189W - 184L
1,678 Elo+
Party 3
Barik
Barik
Sy4b0ch
Barik
Level 999
Champion Stats
19W - 8L
1,733 SR
Queue Stats
307W - 338L
1,617 Elo+
Party 1
Koga
Koga
Themadicecream
Koga
Level 257
Champion Stats
3W - 2L
1,586 SR
Queue Stats
160W - 148L
1,641 Elo+
Party 1
Grover
Grover
pumpkîn
Grover
Level 999
Champion Stats
38W - 37L
1,646 SR
Queue Stats
345W - 254L
1,680 Elo+
Party 1
Team Averages
Level 654
1,643 SR
1,645 Elo+

VS

Team Averages
Level 441
1,649 SR
1,674 Elo+
Torvald
Torvald
Dandelord
Torvald
Level 237
Champion Stats
3W - 1L
1,580 SR
Queue Stats
336W - 339L
1,674 Elo+
Party 2
Willo
Willo
KuchenFlitzer
Willo
Level 318
Champion Stats
71W - 55L
1,712 SR
Queue Stats
274W - 252L
1,713 Elo+
Party 2
Barik
Barik
Tzocker3
Barik
Level 116
Champion Stats
85W - 75L
1,656 SR
Queue Stats
166W - 175L
1,682 Elo+
Party 2
Evie
Evie
XBimBamBatManX
Evie
Level 536
Champion Stats
161W - 128L
1,707 SR
Queue Stats
873W - 853L
1,691 Elo+
Solo
Jenos
Jenos
koldrex_Devil
Jenos
Level 999
Champion Stats
350W - 433L
1,589 SR
Queue Stats
1,908W - 2,021L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 15 / 18
3,144
175
27,183
61,619
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Cassie
59
12 / 14 / 10
3,435
191
74,395
67,661
0
Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 1s.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Sky Warden

Sky Warden

Disengage

Heal for 500 after hitting an enemy with Disengage.

Level 4

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Barik
Sy4b0ch
Barik
59
10 / 11 / 15
4,614
256
92,665
117,180
104,472
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

54
10 / 16 / 21
3,681
205
105,717
75,343
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
pumpkîn
Grover
60
10 / 4 / 26
3,971
221
76,835
89,587
7,643
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Dandelord
Torvald
60
11 / 9 / 19
4,665
259
96,891
73,024
163,714
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Infusion

Infusion

Nullify

Heal for 100 after activating Nullify.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

60
31 / 10 / 17
5,866
326
153,632
68,956
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Barik
Tzocker3
Barik
36
0 / 13 / 6
4,492
250
44,990
128,674
139,929
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
14 / 11 / 11
4,231
235
94,506
87,788
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 60.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

50
4 / 2 / 35
4,974
276
21,371
18,353
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 8s
Objective Time
11m 45s
135
Kill Participation
148
45
Kills
60
60
Deaths
45
90
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Torvald
Dandelord
Torvald
11
9
19
2.28
W
31
10
17
3.95
L
3
15
18
0.8
L
Cassie
12
14
10
1.21
L
Barik
Sy4b0ch
Barik
10
11
15
1.59
L
10
16
21
1.28
W
Barik
Tzocker3
Barik
0
13
6
0.23
W
14
11
11
1.77
W
4
2
35
10.75
L
Grover
pumpkîn
Grover
10
4
26
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

376,795
Damage
411,390
411,390
Taken
376,795
112,115
Shielding
303,643
256,576
Healing
228,871
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
Dandelord
Torvald
96,891
81,556
0
1,740
73,024
163,714
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
153,632
139,654
0
1,102
68,956
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,183
15,875
84,812
20,463
61,619
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Cassie
74,395
58,020
0
6,608
67,661
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
Sy4b0ch
Barik
92,665
92,665
0
2,505
117,180
104,472
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
105,717
96,428
0
9,448
75,343
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Tzocker3
Barik
44,990
44,990
0
14,913
128,674
139,929
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
94,506
92,444
0
4,891
87,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
21,371
19,569
191,935
14,290
18,353
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
pumpkîn
Grover
76,835
68,142
77,723
55,017
89,587
7,643

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role