Player Matchup

Viktor
Viktor
AürLeMouton
Viktor
Level 14
Champion Stats
11W - 5L
1,853 SR
Queue Stats
20W - 15L
1,549 Elo+
Party 1
Fernando
Fernando
PikaChu4423011
Fernando
Level 37
Champion Stats
2W - 2L
1,466 SR
Queue Stats
18W - 21L
1,352 Elo+
Party 1
Tiberius
Tiberius
Starbuzz1995
Tiberius
Level 7
Champion Stats
3W - 3L
1,730 SR
Queue Stats
12W - 10L
1,755 Elo+
Party 2
Vivian
Vivian
Tiiphaine
Vivian
Level 19
Champion Stats
18W - 9L
1,529 SR
Queue Stats
25W - 26L
1,361 Elo+
Party 1
Ying
Ying
ZacRoNn14
Ying
Level 7
Champion Stats
5W - 2L
1,500 SR
Queue Stats
21W - 16L
1,755 Elo+
Party 2
Team Averages
Level 17
1,616 SR
1,554 Elo+

VS

Team Averages
Level 28
1,431 SR
1,376 Elo+
VII
VII
OKALİPTUS
VII
Level 21
Champion Stats
1W - 2L
1,442 SR
Queue Stats
20W - 19L
1,448 Elo+
Solo
Barik
Barik
Sandroka
Barik
Level 7
Champion Stats
2W - 2L
1,277 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Grover
Grover
XxXFaNgOXxX
Grover
Level 81
Champion Stats
2W - 4L
1,438 SR
Queue Stats
6W - 10L
1,365 Elo+
Party 3
Drogoz
Drogoz
maycolxpd6
Drogoz
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,283 Elo+
Solo
Viktor
Viktor
nyctophilia3445
Viktor
Level 22
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
4
11 / 8 / 7
2,645
265
52,471
28,661
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
22
1 / 4 / 9
2,655
266
16,403
32,630
105,851
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
Starbuzz1995
Tiberius
2
15 / 6 / 3
2,835
284
55,727
32,922
350
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Vivian
Tiiphaine
Vivian
5
6 / 5 / 10
2,620
262
30,609
27,787
7,524
Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 45% faster.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 8%.

Level 2

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Crack the Whip

Crack the Whip

Sensor Drone

Gain 16% Lifesteal against enemies Revealed by Sensor Drone.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Ying
4
8 / 4 / 16
2,931
293
44,632
34,136
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
20 / 6 / 2
2,975
298
57,459
30,127
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Barik
Sandroka
Barik
3
0 / 10 / 6
2,145
215
22,060
66,413
47,833
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Grover
36
0 / 7 / 11
2,214
221
20,751
45,965
0
Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Drogoz
maycolxpd6
Drogoz
5
6 / 10 / 6
2,150
215
43,549
30,767
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

20
1 / 9 / 1
1,569
157
12,317
26,570
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 55s
Objective Time
4m 12s
86
Kill Participation
53
41
Kills
27
27
Deaths
42
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Viktor
11
8
7
1.81
L
20
6
2
3.5
W
Fernando
1
4
9
1.38
L
Barik
Sandroka
Barik
0
10
6
0.3
W
Tiberius
Starbuzz1995
Tiberius
15
6
3
2.75
W
Vivian
Tiiphaine
Vivian
6
5
10
2.2
L
Grover
0
7
11
0.79
W
Ying
8
4
16
4
L
Drogoz
maycolxpd6
Drogoz
6
10
6
0.9
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,842
Damage
156,136
156,136
Taken
199,842
113,725
Shielding
47,833
76,880
Healing
94,203
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
52,471
39,976
690
7,930
28,661
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
57,459
54,859
0
8,088
30,127
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
16,403
12,353
0
3,330
32,630
105,851
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Barik
Sandroka
Barik
22,060
22,060
0
9,475
66,413
47,833
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
Starbuzz1995
Tiberius
55,727
40,637
0
8,519
32,922
350
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Vivian
Tiiphaine
Vivian
30,609
29,776
0
480
27,787
7,524
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Grover
20,751
16,737
38,762
29,300
45,965
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
44,632
43,632
32,240
23,691
34,136
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Drogoz
maycolxpd6
Drogoz
43,549
41,099
948
5,596
30,767
0

Level 2

Level 1

L
12,317
6,237
0
2,034
26,570
0

Damage Done by Role

Damage Taken by Role