Player Matchup

Ash
Ash
Silver II
Aveoclub
Ash
Silver II
Level 999
Champion Stats
22W - 27L
1,543 SR
Queue Stats
163W - 161L
1,427 Elo+
Solo
Tyra
Tyra
Qualifying
GunmanPowww
Tyra
Qualifying
Level 52
Champion Stats
2W - 2L
1,417 SR
Queue Stats
35W - 22L
1,639 Elo+
Party 1
Barik
Barik
Gold V
Maitinmax
Barik
Gold V
Level 98
Champion Stats
16W - 19L
1,584 SR
Queue Stats
116W - 123L
1,435 Elo+
Solo
Jenos
Jenos
Gold I
bluewaysss
Jenos
Gold I
Level 516
Champion Stats
0W - 2L
1,506 SR
Queue Stats
141W - 119L
1,535 Elo+
Solo
Zhin
Zhin
Gold I
ÜltraSix
Zhin
Gold I
Level 436
Champion Stats
15W - 18L
1,672 SR
Queue Stats
52W - 55L
1,565 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 420
1,545 SR
1,520 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 370
1,660 SR
1,471 Elo+
Fernando
Fernando
Gold V
EMBxVader
Fernando
Gold V
Level 328
Champion Stats
57W - 37L
1,668 SR
Queue Stats
315W - 308L
1,512 Elo+
Solo
Rei
Rei
Gold III
Minazuki banki
Rei
Gold III
Level 949
Champion Stats
100W - 96L
1,546 SR
Queue Stats
966W - 954L
1,502 Elo+
Party 2
Terminus
Terminus
Silver III
SpaZ Da ReapeR
Terminus
Silver III
Level 49
Champion Stats
3W - 0L
1,841 SR
Queue Stats
8W - 6L
1,373 Elo+
Party 2
Seris
Seris
Qualifying
Spooks666
Seris
Qualifying
Level 92
Champion Stats
3W - 2L
1,595 SR
Queue Stats
10W - 11L
1,394 Elo+
Solo
Talus
Talus
Platinum I
minnowren
Talus
Platinum I
Level 430
Champion Stats
69W - 79L
1,650 SR
Queue Stats
342W - 315L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
4 / 11 / 13
4,115
229
63,795
104,350
24,692
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Level 1

39
14 / 7 / 17
4,446
247
133,337
42,139
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Barik
Maitinmax
Barik
35
8 / 8 / 19
4,852
270
111,140
95,498
56,873
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Jenos
60
9 / 10 / 25
4,471
248
70,551
39,984
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
58
18 / 10 / 13
4,401
245
146,123
49,694
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
InaraWillo
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
EMBxVader
Fernando
60
10 / 8 / 12
4,707
262
90,500
163,360
203,903
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
2 / 11 / 27
4,275
238
54,289
96,738
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Terminus
48
9 / 9 / 7
3,669
204
82,727
135,091
0
Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Seris
Spooks666
Seris
43
1 / 10 / 19
4,920
273
3,125
46,153
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Talus
minnowren
Talus
52
24 / 12 / 6
4,549
253
101,024
83,604
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 59s
Objective Time
11m 36s
140
Kill Participation
117
53
Kills
46
46
Deaths
50
87
Assists
71
Player
Kills
Deaths
Assists
KDA
L
4
11
13
0.95
W
Fernando
EMBxVader
Fernando
10
8
12
2
L
14
7
17
3.21
L
Barik
Maitinmax
Barik
8
8
19
2.19
W
2
11
27
1.41
W
Terminus
9
9
7
1.39
W
Seris
Spooks666
Seris
1
10
19
1.05
L
Jenos
9
10
25
2.15
W
Talus
minnowren
Talus
24
12
6
2.25
L
Zhin
18
10
13
2.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

524,946
Damage
331,665
331,665
Taken
524,946
81,565
Shielding
203,903
178,794
Healing
358,872
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
63,795
48,266
0
12,137
104,350
24,692
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
EMBxVader
Fernando
90,500
62,940
0
270
163,360
203,903
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
133,337
72,151
0
1,612
42,139
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
Maitinmax
Barik
111,140
111,140
0
22,030
95,498
56,873
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
54,289
48,559
127,503
36,083
96,738
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Terminus
82,727
64,406
0
17,902
135,091
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
Spooks666
Seris
3,125
2,735
147,370
13,088
46,153
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Jenos
70,551
43,901
121,400
17,994
39,984
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Talus
minnowren
Talus
101,024
92,910
0
16,656
83,604
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Zhin
146,123
122,216
0
3,621
49,694
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role